Sovelis, The Last Tempest

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Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Wed Aug 09, 2006 7:43 pm
How he came to this world...

My name is Cody. I was once a normal person. I went to school, I went to church, I had friends, and I had a life. when I was young, the doctors replaced my deformed arm with an advanced metal limb-Automail- and expected me to learn how to use it. I overcame the pain, I transended the weeks in the hospital. I grew stronger. In those hours alone, I endured the throbing of my left shoulder where they had hardwired me to my new arm. Every few months, I had to have my arm fixed or lengthened. Everytime they took it out of the socket, when the nerves disconnected from the arm, I almost passed out. I accepted the pain as some punishment for being born. Apart from that, I grew up normally. Magic wasn't anything anyone cosidered REAL. A cheap parlor trick was all I could think of, or the magic of the people in the books at the library. The magic in a story. Then, my life changed, forever....

It had been raining that day on my way to school. I walked like I always did. With an umbrella in hand, I walked the ten blocks to high school. As I passed the corner, I felt dizzy, and a little nausious. My vision went fuzzy and I had to stop for a second. As my vision cleared, I saw what I thought could only happen in a story. TIME HAD STOPPED. The raindrops hung motionless in the air. The people stood still, some on one foot, with the other hanging in the air mid-stride. I looked around and saw to men walking towards me.They wore white robes that shone in the dull light of that rainy day. One of them looked about my age, a boyish grin on his pale face and a twinkle in his blue eyes, His hair was tied back in a ponytail. The other Looked like he was the younger's grandfather, his long, silver hair hung to his shoulders, and his eyes had a warm smile in them. "Hello young one. We have come to give you a choice. Take this ring, and we shall train you in our ways. If not, we disapear, and you'll be hit by that car." The older one said, pointing at a red sports car that was about to reach were we stood. I didn't need to be told twice, I reached out with my real hand, and my life changed....
Last edited by Sovelis on Thu Nov 16, 2006 2:33 pm, edited 4 times in total.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Mon Jul 09, 2007 4:34 pm
Name: Sovelis Magalion Li'ano Liadon
Class: Scholar/Mage
Alignment: Neutral
Combat Level: 18

Stats

STR:3 (1[Base]+2[Goron Strength Level 2])

DEF:15 (2[Base]+10[L1 Tunic]+3[Racial Bonus])

AGI:1 [Base]

INT:3 [Base]

SPI:3 [Base]

SPL:64 (18[Level]x3+3[SPI]+3{Exeptional Spell Level 2])

HP:33 (20[Base]+3[SPI]+10[Exeptional Health Level 1])

Spell Damage: 23 DMG

Melee Damage: 12 DMG

Spells:
Polymorph-Cost 8 SPL
Remove an enemy from combat for three rounds (disrupted by being attacked) by transforming it into a harmless, aimless Cucco. As a Cucco, a player retains their stats, but may not perform any actions or attack until the spell wears off. Level One: Can cast
Jump-Cost 2 SPL
Can jump up to 15ft in the air. Lasts one round. Level One: Can cast
Elemental Explosion-Cost 14 SPL
Fire off a huge explosion at all enemies in immediate area using a random element. Level One: Can cast
Elemental Burst-Cost 6 SPL
Launch an attack at an enemy with a random element. Level One: Can cast
Sheild-Cost 10 SPL
Temporarily adds +25% of your DEF rating. Level One: Can cast
Spell-Cost 4 SPL
(1-10) Enemy is confused for two rounds (11-15) Enemy is removed from combat (16-18 ) Spell fails/nothing occurs (19) Bag of 50 Rupees appears, nothing happens to enemy or (20) A free Thunder spell attacks the enemy. Level One: Can cast
Fire-Cost 5 SPL
Launch an attack at an enemy with the power of fire.
Life-Cost 8 SPL
Heal an ally for half their total HP. Level One: Can cast

Speaks:
Common
Gerudic

Train:
Slingshot Level1
Unarmed Combat Level 1
2-Handed Sword Level 1

Stat Boosts:
Exeptional Spell Level 2 +3 SPL
Exeptional Health Level 1 +10 HP
Goron Strength Level 2 +2 STR
Talent Points

Lost Link Doll: 1TP
Return the Lanturn: 1TP
Return Din's Bracelet: 1TP
Lost Cucco: 1TP
Return the Trophy: 1TP
Take the Cake:1TP
Makeing a Potion: 1TP
A Goron Looks Amiss: 1TP
Level Up x17: 17TP
Total TP:25
TP Spent: 22
Take The Cake (agian) : 1TP
TP Remaining: 2


Other Information

Crystal Shards: 7 red shards-Brin's Shard Shop

Seradim Crystals found: All found and 10 used(A Tempests atempt to go home) 3 left

Sovelis is a somewhat strong Psychic, bordering on an Empath. The powers of a Tempest allows him to hear someone's unguarded thoughts, and easily read someone's feelings, even if they try to hide them. This gives him a slight edge in combat, and in life. He tries to keep out of people's minds as best as he can, but curiosity can get the better of the Last Tempest, doesn't it?
Last edited by Sovelis on Tue Dec 18, 2012 8:55 pm, edited 15 times in total.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Mon Jul 09, 2007 4:56 pm
Sovelis's Equipment

Deku Staff
A fine quarterstaff of Deku craftsmanship. Though, due to its construction material, it is considered the weakest of all the 2H weapons. [Two handed. 9 DMG. Restricted to: Scholars.] Sovelis leans on his staff when he is bored or tired.
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Flute
A thin wooden instrument craved from the wood of a Deku Tree. Produces a sweet melody when played. Sovelis can't play it, since he doesn't know how. Even if he did, his automail hand wouldn't cover the holes, so he keeps it as a keepsake.
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North Iron Ore
North Iron Ore is a medim-quality ore found only in the mines of the North Forest of Hyrule Field. Sovelis hopes to find a way to use this ore to make a new arm, and to start an automail shop.
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Level 1 Tunic
A tunic is a mostly thin layer of clothing intended to blunt an indirect hit. As such, it's Armor Class is poor, but inevitably proves to be better than wearing no armor at all. [Chest. Light. 10 Armor Class.] Sovelis had his dyed black to match his robes.
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Ammo Bag
A small bag made of strong leather. The Ammo Bag is specifically designed to form fit to hold either bullets for a Slingshot or Arrows for a Bow. One of these must be owned to use a Slingshot or Bow. Sovelis only bought this so he could use his slingshot.
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Scroll of Fire
A piece of parchment that, as long as it is in the possession of a magic user, allows that person to cast Fire. Sovelis bought this so he wouldn't have to learn to cast fire.
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Deku Slingshot
While the Slingshot itself does no DMG, this is because damage from a slingshot is directly allocated from the bullets that are fired at a target. Restricted to those with Train: Slingshot. [Ranged. 2H. 0 DMG.] Sovelis uses this to pester people.
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Trophy
A shiny reward given by the King of Hyrule to champion spellers. Ruto Town has amassed so many over the years that the pile of trophies has become the pride of the town. This pride has made them lucrative prizes for enterprising thieves. Sovelis kept it because its shiny.
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Scroll of Fairy
A piece of parchment that, as long as it is in the possession of a magic user, allows that person to cast Fairy.Sovelis bought this so he could turn into a fairy.
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Scroll of Life
A piece of parchment that, as long as it is in the possession of a magic user, allows that person to cast Life. Sovelis bought this so he could heal himself or others.
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Gerudo Training Glove
Gloves specially crafted by the Gerudo for use with ranged weaponry. The softness of the leather coupled with its tight grip allows for faster, more damaging, more efficient archery. Effect: +1 to DMG with any ranged physical attack. [+1 to Ranged DMG.] Sovelis got these so he could hurt someone with his slingshot.He only has one, since he has only one real hand.
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The Tempest Blade
A powerful, but heavy, sword that needs two hands to use.Infused with Sovelis's Tempest power. No shield can be used with it. Takes training to use effectively. [Two handed. 14 DMG. -2 chance to hit. Restricted: Zora, Sheikah, Fairy, and Deku cannot use.]
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Hurdy Gurdy
A Hurdy Gurdy box is a special instrument preferred by the eccentric and criminally insane that, when the crank is turned, produces a haunting melody. [+1 to stat bonuses from songs.] Sovelis keeps this in his house, and enchanted it to play on it own.
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Bomb Bag
A well-crafted piece of Goron craftsmanship, the Bomb Bag allows any adventurer to properly hold and deploy bombs. Sovelis got this so he could play with explosives.
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Launtern
An old rusted lantern. Inscribed on the base are the words Lon Lon. Sovelis keeps this to light a path in the dark.
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Last edited by Sovelis on Thu Apr 02, 2009 6:11 pm, edited 3 times in total.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Mon Jul 09, 2007 5:08 pm
What Sovelis looks like.
Hair: Dirty Blonde. Its about shoulder length, but Sovelis keeps it tied in a ponytail.
Eyes: Greenish-brown.
Skin: Fair: Sovelis is caucasian with a slight tan.
Heigth: About 5'11. Not quiet 6 feet tall.
Clothes: Sovelis wears a pair of black cotten pants and a black tunic underneath a plain black robe bottom and top. The top has long sleaves. His cloak is a dull red although at one point, it was brighter, but time has faded it.It has a hood and sleaves. His boots are dull black leather. Sovelis's satchel is dull brown with a Triforce design sewn into the flap. He keeps his scrolls, rupees, and several other nic-nacs.


Sovelis normally holds his staff in his left (automail) hand and has his sword on the left side of his waist.
Image
http://i252.photobucket.com/albums/hh7/ ... 1264596076
Last edited by Sovelis on Wed Jan 27, 2010 7:44 am, edited 11 times in total.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Tue Sep 11, 2007 11:22 pm
Training to become a Tempest

Several years after I left home, on that Rainy day, I was finally given the title of Tempest. Not only was I the youngest one to ever reach that rank, but I had trained in a little more than 1/10th of the time that it takes to even be considered for that rank.

Ranks Among the Tempests

Ja'hal: The lowest level one can be. These Tempests-in-training are mostly young, beginning their training at age sixteen of so. They have gone through the ritual that opens the mind, and gathers one strength, but they aren't considered Tempests yet
Ja'fas:Next in line, these are the Ja'hal who passed the first half of training.
Sa'hal:This is the lowest rank among those who have become a Tempest. Although they are either newly commended Tempests, or those who haven't taken the first trial, they are still respected and most teach the new Ja'hal.
Sha'hal: The midground in the ranks. They are the ones whom have passed and survived the first trial. These are normally the ones who teach the advance classes, and do patrol duty among several of the worlds that know of the Order.
Da'hal: These are the most well-trained Tempests who have taken the Second Trial. They patrol worlds that are either at high risk, or are rather difficult to enter due to some sort of barrier.

Shana'kahal: Honored Council member, or any other Tempest who has been in the order more than five-hundred years (Standard Years-256 Days) Their are several council members, not including the High Lord.

Shanra'Kahal Honored Lord, The High Lord of the Order of the Tempests. The current holder of this title, Sovelis Magalion Le'ano Liadon, only holds this title, due to the fact that he is the Last Tempest, and the previous High Lord passed the title, and the powers of the High Seat, on to him. All High Lords, upon naming a new Lord, pass on the Memories of all previous High Lords to the new Lord, including his own memories. These memories are not stored DIRECTLY within the new lord, but in his aura, allowing him to learn of the past, and ask any of the other High Lords for Advice.



Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Tue Sep 11, 2007 11:52 pm
Honorary Titles among Tempests

The Titles of the Masters. All but a few are Council positions

Do'sama Tal Sho'pa The Master of Forging: This title is given to the Tempest whom presides over the foundries of the Tempest, where all armor and weapons are crafted for the Order. Is chosen by the High Lord. Sits on the council.

Do'sama Tal Ya'kal The Master of Blades: The Title given to the Tempest whom has the most skill with all forms of armed combat that have been developed over the eons by the Order. Teaches students on combat. Once every fifty years, a new Master of Blades is chosen. A Tournament is held to decide who is to take this title, although, most of the time, the same Master has won, until he is defeated, usually after two or three tournaments. This is the only Title that is passed on this way. Sits on the council.

Do'sam Tal Jar'aka The Master of Students: The Title of the Head instructor that teaches all Tempests-in-Training. This title is debated and voted on by all who hold the rank of Sa'hal or higher. Sits on the council.

Do'sam Tal ci Ho'rika The Master of the Archive: The Tempest whom presides over the Grand Library, the repository of all knowledge collected by the Tempest. Is Chosen by the rest of the council, and sits on the council.

Do'sama Tal ci Kla'as The Master of the Guard: Head of defenses for all outposts and the Stronghold of the Order. Chosen by the Master of Blades, Student, Forging, and the High Lord. Sits on the council.

Do'sama Tal Ho'lapa The Master of Traveling: Oversees all missions to any outside worlds. Has an entire staff to assist. Chosen by the High Lord, and sits on the council.

Do'sama Tal Sha'hal The Master of Tempests. Oversees all other Masters and the council. Answers only to the High Lord. Head of the Council.

Do'sama Tal ci Ham'as The Master of the Home: Oversees the living quarters of the Stronghold, Discipline, and the Kitchens. Is chosen by the entire council & the High Lord.

Do'sama Tal Kalma'a The Master of Recruits: Is in charge of ensuring that the ranks among the Order do not grow too thin. He and his staff visit worlds, and bring back any promising candidates. Is chosen by the entire council and the High Lord.

[NOTE:] Not all Tempests are men, three of the past Council members were women, before the end of the order...
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Sun Sep 23, 2007 12:09 pm
People Sovelis has meet
NOTE: Will update when needed!

Kasei Gobi: The Rebel Flame
As many in Hyrule know, This man is the infamous Rebel Flame, the Sheikan Merc whom is Immortal, and posiblly the only being alive who can match the power of the Tempest's full fury. He told Sovelis that a Sheikan Guild has bounties on most heros whom travel in Hyrule. Sovelis has 'hidden memories' of when Kasei was different, and when this man was known as a Servant of Armegedeon.

Soesi
The Mage companion of Kasei. Sovelis doesn't know him very well, or know much about this cowardly magician.

Aria
Kasei's grandaughter, and Sovelis's first new pupil in Hyrule. She has many exeptional skills that make her a threat to anyone who angers her. Along with her grandfather, Sovelis has 'hidden memories' of her in the alternate timeline that was somehow canceled out and restarted.

Denkou
A thief that Sovelis meet while he and several other adventurers wandered the Tower of Illusions.

Brin
A young Hylian Mage that Sovelis befriended shortly after ariving in Hyrule. They are on a quest to find and destroy Majora's Mask.

Blank Fireside
A Hylian Nomad. Sovelis as fought against the mighty force that is Hyrule's greatest Nomad. He is rather skilled with his swords. He disappeared suddenly and without warning

Dogura Shadowclaw
A Hylian/Sheikan swordsman of extreme skill. Sovelis bested him with the use of his magical powers. He is possessed by a demon as well.

Aureliano
A young Hylian that Sovelis has just meet. He wishes to become a Vassal of the Royal Family. They have fought alongside each other agianst several undead enemies at once.

Azador Greenfield
A Hylian mage that Sovelis has meet. Once traveled to the city of the dead with him.

Edward Ricardius
Another Hylian mage that Sovelis has meet. This man has some conection with Azador Greenfield. He is a little fond of drinks.

Natalie Collins
A pretty Hylian with amnesia. She is rather klutzy, and Sovelis bumbled into her. The two had a short conversation, and he hasn't seen her since

Nogare, Son of Greyblade
The Legend himself. Nogare was one of Hyrule's greatest heros, and before the 'Alternate Timeline' was canceled out, he was Kasei's rival, and one of few who could match the Rebel Flame. He has since turned evil, and seems to be possessed. He has badly wounded Sovelis, although that battle has yet to be finished.

Shada
A Sheikan woman that Sovelis only knows somewhat. She and several others have fought alongside Sovelis as they attempted to protect the Triforce of Wisdom, and secretly, Sovelis was going to steal it, until he revealed his plan, and it was told that the Triforce was not there.

Leth
A young Hylian ranger that Sovelis has fought alongside numerous times. Is allmost always traveling with Drom, Karuna, and Polari

Drommlin
Leth's ward. He is somehow important, but Sovelis could care less. Worru hated Drom for quiet some time, until they came to terms while in the Tower of Illusions.

Karuna
Leth and Drommlin's large Goron Companion. He is a rather stout warrior, and most wouldn't want to anger this gentle giant.

Polari
A minish who travels with Leth & Co. He was burnt badly during a battle with a rather powerful mind-manipulator by a Sovelis who thought he was healing himself.

Link Moltan (Link909)
A would-be-hero named after the greatest hero in Hylian lore. Sovelis was supposed to fight him in the first round of the Grand Tournament, but Link Moltan didn't show up.

Disaster and Ruin Enigai
Twin Brother and Sister Hylians whom are rather mysterious. Sovelis has explained a great deal about himself and his affliction. They are apparently somehow tied to the future of something or somewhere.

Kayrin
A Fairy of close-to-human-size, she was the first love interest of Sovelis's. She is very kind-hearted, and cannot stand to see others hurt. She was bound to a rather bad man by some strange contract. She also has the power to control blood. She disappeared several months ago, and Sovelis hasn't heard from her since. He misses her greatly.

Cathy
A young zora girl from a world VERY similar to Hyrule.(Sovelis believes that Kito Village and Hyrule are alternate dimensions, although many legends are the same in both worlds.) She is short tempered, irrational, and hits hard. Unlike most Zora, she has deep blue hair that goes down to her shoulders; a rare trait among the Zora race. She has a small fairy companion named Kantara.

Kayla
The princess of Kito Village, and Sovelis's second love interest. She is a shy girl who has a forest spirit sealed within her. She can control plants and dislikes fighting. Cathy and Kayla are best friends, but somehow, they do not seem to get along. Sovelis doubts that even if he lives to be a thousand years old, that he'll never understand their strange friendship.

Worru Worruson A.K.A. Sethu Reginald Worruson
The son of a Sheikan knight and his Gerudo wife, Worru is an oddity. He is of Gerudo heritage, and yet his is a male child. He is physically more like his late father than he is to his mother, although his mannerisms are just like those of his mother. Sovelis has fought alongside Worru before. Worru has a demon within him, mutch like Sovelis. Ryk is a rather blunt and rude demon of unknown powers and origin to Sovelis. Worru had a crush on Aria, Kasei's granddaughter, and hated Drommlin with a passion.

Labufa Sethu
Mother of Worru, and Sovelis's third love interest. She is a Gerudo woman with a body that most men would die to be with for a day. She isn't shy about her body around the Tempest, flaunting her figure at the seemingly young Sovelis. She is currently trying to gain protective citizenship.

Arrika
A young Sheikan thief. She calls Sovelis 'Handsome' for some odd reason.(Although we all know that Sovelis is a pimp.) She appeared at the Performance of Din,Nayru, and Farore, displaying her dancing skills on stage with the Oracle of Seasons. afterwards, she traveled to Rauru Ton to rob Sovelis blind. He had enough forsight to leave the festival with enough time to spare by means of his Tempest teliportation known as Shifting, and stop the thief from stealing the Tempest Blade. He has forgiven her, and rather quickly, and has taken her in as his second pupil. She has somehow gained possession of Edward Elric's pocket watch.

Seth
A young, green-haired Hylian thief that Sovelis meet while speaking with Rhyss, a mage that seems to have a strange relationship with both Seth and Arrika. He is Psychic, and is deathly afraid of Sovel. He is Sovelis's third pupil.

Rhyss
A lazy Hylian mage of extraordinary skill. He knows of Sovelis, and knows Seth and Arrika. Ryhss, Seth, and Arrika all know of Edward & Alphonse Elric, two notable Alchemists from Amestris, a different world than Hyrule altogether that Sovelis has traveled to before.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Tue Oct 09, 2007 10:07 pm
The Sempari

Warning: If you see any of these dangerous criminals, do not attempt to fight with them, they are too powerful, even for the most skilled warriors of Hyrule!

The Sempari are the first of Sovelis's students that he tried to teach ten years ago. They were gifted in most of what he taught them, but have since gone to the side of evil, joining forces with the unknown and unnamed evil power that has always opposed the Tempests and their Order. These ten are stronger than Sovelis is, unless he taps the power of Sovel...

Dante-deceased
This young man was Sovelis's star pupil. He was a good friend of the others, and a natural leader.
Mathias
Sovelis's only living relative. By some strange twist of fate, he had survived and his brother took him in as his student.

NOTE: Will finish later!
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Tue Oct 16, 2007 2:33 pm
Sovelis's curse: the powerful demon Sovel...

As many that know Sovelis have heard from him, the Tempest is the host of an immensely powerful demon, know simply as Sovel. Though their known names are similar, they share nothing else in common. The seal is located on Sovelis's right shoulder, and allows him to tap into the demonic power that is trapped there. It is shaped like an equilateral triangle, with one end pointing down the Tempest's arm. At each point, a small black dot is located about a half inch from the triangles points. within the triangle, is an eye, similar in structure to a demonic cat's eye.

Using the powers locked away within the seal is a risky trade. Usually is results in a small fraction of corruption within Sovelis's soul and body. This corruption is actually a build up of demonic aura, and has been know to cause insanity, extreme cases of paranoia, megalomania, homicidal actions, and death.
Demon Oversoul of Sovel
8 STR
20 DEF
5 AGL
3 INT
60 HP
60 SPL
This power lasts 5 rounds, and cannot be re-activated.
Demonic Regeneration
With the activation of the demonic powers that reside within him, Sovelis's HP and SPL are brought to full.
(Sovel's demonic form.)
Image[/quote]
Last edited by Sovelis on Thu Jan 17, 2008 11:54 pm, edited 2 times in total.
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Wed Oct 24, 2007 12:10 am
Stats of the Sempari

NOTE: Will add the different stats in order of the fighting.

Mathais, Twin of the Tempest
Level: 16
Race: Human
Class: Sempari/A mix of swordplay and magic
Alignment:Chaos

STR:5 (3[Base]+2[Goron Strength Level 2])

DEF:15/17 when using shield (2[Base]+10[L1 Tunic]+3[Racial Bonus])

AGL:4

INT:3

SPI:3

SPL:54/54

HP:45/45

Basic Spell Damage:22 DMG

Basic Melee Damage:
Sword: 10 DMG
Staff: 14 DMG

Spells:

Elemental Burst Lvl:2
Elemental Explosion Lvl:2
Life Lvl:3
Shield Lvl:3

Skills

Unarmed Combat Lvl:4

Equipment:

Gilded 1h Sword:5 DMG
Gilded Staff:9 DMG
Gilded Shield:+2 DEF
Tunic: +12 DEF

Sempari Skills:

Shadow Flames:These flames are the physical embodiment of the darkness that empowers the Sempari. The Shadow Flames do Shadow/Fire Damage, making them effective against anyone resistant to either element. For those resistant to Shadow damage, they do fire-based damage. And vise-versa for those resistant to Fire damage.
Spell Damage: 25 DMG
SPL Used:8


Shadow Barrier:A shield of dark energy, that protects the caster from physical and magical damage.
Spell Effect:Increases DEF by 25%, and SPI by one point for 3 rounds.
SPL Used:15

Mind Blast:This attack is not physical at all. It confuses the target, and reduces DEF by 2 points.
Spell Effect:If successful, The target is confused for three rounds, and DEF reduced by 2.
SPL Used:10
Sovelis Level 18
User avatar
Joined: Experience: 3377
Class: Scholar//Mage
Rupees: 1249
TP: 2
Posted: Thu Jul 24, 2008 12:17 pm
The Tempest Limit Seals

Upon being granted the Title of Tempest, every member of the order must undergo a lengthy and complex ritual intended to supress the raw, near uncontrolable and limitless power that has been awakened during the Awakening. These Seals can be lifted with a series of Incantations in the Language of the Tempests, and eventually, the lower seals can be opened with just a thought.

Level Six Limit Seal:

The lowest of the Seals, and thus the first that is learned to open and control. It grants a Tempest a power level three times greater than the amount they cna use unsealed.

Incantation: Na'hal sho Otokis. Kimank shali Mok'al Liados

Level Five Limit Seal:

The next level of the unsealing. This seal is almost exactly like the 6th level, but grants Seven times more power than a Tempest's unsealed state.

Incantation: Yet to be spoken-will be revealed at a later time

Level Four Limit Seal:

This is the Halfway point on the ladder of the Seals. Unlike the 5th or 6th, this Seal requires large amounts of particulate matter as a catylist to initiate the reaction between the Tempest and his power. To create the partilces needed to open this Seal, one must unleash dozens of bolts of energy, destablizing the molecular bond of the solid matter in the area. These bolts also carry the particle cloud back to the souce and once enough has been gathered, The reaction begins. When the seal is opened, It creates a blast of the same destablizing energy and reduces a large area, roughly several city blocks in diameter, into a large cloud of particles. These are also brough back the the Tempest opening the Seal, finally opening the 4th Limit Seal.

This Seal grants a Tempest nearly Twenty Times their original, unsealed power, but the strain on the Body is also multiplied when in certain worlds or dimensions.

Incantation: Donatsu, Kil'mari gokta xironle. Naru hapoli Li'dom shalac'tengral

Level Three Limit Seal:

Sovelis has yet to open this Limit Seal

Level Two Limit Seal:

Sovelis has yet to open this seal

Level One Limit Seal:

Sovelis has yet to open this Seal
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