The Desert Colossus

Zelda Games => DS Game board => Topic started by: Marcamillian on June 22, 2006, 12:51:01 PM

Title: Any conserns?
Post by: Marcamillian on June 22, 2006, 12:51:01 PM
When i first saw the trailer, specifically the fighting sceen i got a litlle worried. It seems as if you tap the ememy to attack him. I dont like it.. i loved the lock-on systems in OoT and so forth. When you get surrounded by enemies surely this is going to be a bit awkward.

this seems to me like a puzzle based zelda rather than te nice blend that we usually have
Title: Re:Any conserns?
Post by: ReFried ReDead on June 22, 2006, 01:48:36 PM
Im a little concerned with your spelling but in some DS games they allow for both buttons and touch screen to be used this will probably be the case
Title: Re:Any conserns?
Post by: alical on June 27, 2006, 01:21:47 PM
You can always use the spin attack to take out enemies. And the people who have played it say the touch screen control is good.
Title: Re:Any conserns?
Post by: MagmarFire on June 27, 2006, 02:57:28 PM
Remember that not all Zelda games to date have targeting systems. Haven't you played the handheld ones and the NES games?
Title: Re:Any conserns?
Post by: Evilslayer on June 29, 2006, 10:04:33 AM
Targetting doesn't work well for games with top down view. Even if they're 3D, like PH. The only thing I'm worried about is the number of dungeons. I want at least 6 or 7 normal dungeons and at least one after the Master Dungeon.

The latter is likely because I doubt you'd get into the final dungeon that early in the game, even if you can't proceed before beating one of the normal dungeons.
Title: Re:Any conserns?
Post by: ReFried ReDead on June 30, 2006, 08:38:15 PM
yeah the small amount of dungeons has been a pain with the recent zelda releases.
Title: Re:Any conserns?
Post by: Nabooru on July 10, 2006, 05:00:18 PM
I think 7 dungeons ar good b/c it keeps you going for a while but not too long since Zelda games have great replay value.