The Desert Colossus

Community => Forum Games => Topic started by: Rev Rabies on February 10, 2007, 04:21:51 PM

Title: fight arena
Post by: Rev Rabies on February 10, 2007, 04:21:51 PM
yea im thinking about making a nice little rp topic for this board and i need opinions on what kind of rules and what not i should use.

my ideas:

Title: Re:fight arena
Post by: Rev Rabies on February 10, 2007, 04:27:49 PM
im gonna make an update, there will also be like judges to verify the rules are being followed, ill pick them myself based on who i think has the most knowledge in these sort of things, i of course will be one
Title: Re:fight arena
Post by: Zelda Veteran on February 10, 2007, 04:40:18 PM
set ammount of original move per player including a stat booster:
5 moves



set ammount of evades per match
3

set ammount of damage each attack deals
we talked it over

set ammount of hp
150


set ammount of turns needed to do certain moves
not sure what this means yet
Title: Re:fight arena
Post by: Rev Rabies on February 10, 2007, 04:53:23 PM
ok me and ZV talked this over and

any questions or suggestions ask me or ZV
Title: Re:fight arena
Post by: Zelda Veteran on February 10, 2007, 06:32:07 PM
If its a little tough to understand, im stupid, so I can speak stupid :P here we go, just to clarify all of this:

1. All moves must be original
Thsi only means that you have to come up with your OWN attacks. That means you cant use moves that have already been created by somebody.

2. everyone starts with 150 HP
You start with 150 HP, it speaks for itself. HP means health for those who may not know 8)

3. 4 regular moves including
This means you have 4 attacks. You get to create your own attack name. Your 4 attacks include:
- one Lv1 Attack which deals 10 damage
  (you may use this attack any time you desire)
- one Lv2 Attack which deals 20 damage
  (you must wait 2 turns to use this attack)
- one Lv3 Attack which deals 30 damage
  (you must wait 3 turns to use this attack)
- one Lv4 Attack which deals 40 damage
  (you must wait 4 turns to use this attack)
4. Stat Booster
Stat booster is some kind of power that temporarily boosts all of your stats by doubling your attack power, recovering 50 health, and cutting damage done to you by half.

Did you all get that?
Title: Re:fight arena
Post by: Rev Rabies on February 11, 2007, 04:37:44 AM
thats a little more understandable, lets wait for people to respond now
Title: Re:fight arena
Post by: MasterKeyX on February 11, 2007, 04:21:08 PM
Full-proof. The rules are full-proof. I think these can work perfectly, actually, I dont even have any other additions or criticisms of it! Good job, guys! :)

Just one question: we obviously get to make up a character if we RP, right?
Title: Re:fight arena
Post by: Rev Rabies on February 11, 2007, 04:27:44 PM
of course, another thing we were thinking of was making a seperate forum for it
Title: Re:fight arena
Post by: Mysterious F. on February 11, 2007, 04:51:53 PM
You probably made this to contradict me, now didn't you?

Also, Shikamaru Nara said he created one already, but I don't know where. Once I find out where it is and move it here, this will probably be deleted.
Title: Re:fight arena
Post by: MasterKeyX on February 11, 2007, 04:53:03 PM
Either way, I think these rules should still apply, they are pretty good.
Title: Re:fight arena
Post by: Rev Rabies on February 11, 2007, 05:19:39 PM
well, me and zv are constructing our own off-site forum for it as we speak
Title: Re:fight arena
Post by: Zelda Veteran on February 11, 2007, 07:56:40 PM
Quote from: Akatsuki on February 11, 2007, 04:51:53 PM
You probably made this to contradict me, now didn't you?

Also, Shikamaru Nara said he created one already, but I don't know where. Once I find out where it is and move it here, this will probably be deleted.
Hey dude, we put a lot of work into this, no way in hell is the being deleted >:(