PH came last october, so who knows what the next zelda will be like or when it's going to come out?l hope it will be just as an impact as other zelda games, yet still have a new, epic, and glorious new atmosphere and feeling../wii web browser
The next Zelda will suck. Unless they bring back transformation masks (Gerudo mask equals Gerudo form this time!) and devote an entire dungeon to screwing up your perception (study M.C. Escher!). Also, they need to go back to Termina and/or work with the Tarm Ruins some more. Only then will it truly contend with MM.
Oh, and new races. Namely anthropomorphic races. That are more human than animal. Zoras are cool and all, but catgirls are smexier.
now i feel nostalgic.i haven't played MM in years. if the next zelda had MM's atmosphere(one of the reasons i loved it so much), it could only lead to sucess.
To be blunt, I lost so much faith in Zelda after playing PH. The story line was horrible, the final boss fight was just too easy, and most of all the monsters. I love Zelda because of the huge character and monster diversity. There where a few monsters from the other Zelda games but the others looked just corny and horrid. I shudder at the thought of the next Zelda game if hey go by the same standerds they did with PH.
Blaaah.... a new Zelda is under development. It will be something sci-fi :D I love sci-fi
See, Ive been hearing rumors about a Zelda MMORPG. I hear it might be something like World of Warcraft. Id pay well over $100 for that.
Quote from: flaminghalo on January 01, 2008, 01:51:15 PM
if the next zelda had MM's atmosphere(one of the reasons i loved it so much), it could only lead to sucess.
MM atmosphere : yes. Another MM: no. :D Not that is a bad idea. But copying a game was never a good idea. Miyamoto is doing great for us now. The Endless Adventure... aaaah.... ;D
Quote from: MajoraKirby on March 03, 2008, 04:31:57 PM
See, Ive been hearing rumors about a Zelda MMORPG. I hear it might be something like World of Warcraft. Id pay well over $100 for that.
I don't know how well that could do.
If they do it right and skillfully, then it could be great.
But if they screw it up, it will sucks.
As for PH, I didn't like it that much.
Too easy.
With the fact that you can't hardwire a Wii directly to the internet via ethernet, it'd be rather laggy no matter what you do if you were to have an MMORPG for the system. I mean, maybe if you could purchase an accessory for it that would allow you to jack in, and maybe if they actually sold that with the game, then that'd be a different matter. As it is, though.
That, and I don't really see how they would pull it off without rewriting the entire Zelda formula in a big, bad way. Keyword: Bad.
To tell you the truth, I really hated PH. Not so much that it was a sequel (because MM was a sequel and it wasn't that bad at all) but mainly the fact that it had a whole different setup of controls. I couldn't even get used to it, either. And maybe it was the fact that is was a hanheld game. I'm not very fond of handheld games, really, because it makes me have to scrunch up, hld my hands close together, and strain my eyes trying to look at this tiny screen. Don't get me wrong, the idea of the DS's touchscreen is nice and all, but it's way to small...for me, that is.
TP was very, though. And it's probably that being it on the GC and Wii, it's a videogame, and therefore I don't have to strain myself trying to play it on a dinky little DS. I know that the next Zelda won't be on GC but I actually kinda hope it's on Wii for that reason that it will be easier to play and possibly better graphics, but not go too overboard, of course. (http://s168.photobucket.com/albums/u161/Miss_Hayls/?action=view¤t=GaussianBlur.jpg)
Kinda Interesting! (http://wii.ign.com/articles/920/920705p1.html)
Quote from: Takun on March 03, 2008, 04:31:57 PM
See, Ive been hearing rumors about a Zelda MMORPG. I hear it might be something like World of Warcraft. Id pay well over $100 for that.
That could go two directions;
1. a trainwreck of havoc, or
2. completely and totaly freaking awesome.
I read an artical somewhere (can't remember where it was) about how they think there going to make a new Zelda for Wii and it is going to be sort of like MM story line, like link saving something else other that princess Zelda from Ganondorf stealing the triforce becuase appartnly a lot of people really like the difference in MM how it was about saving a unknow city to Link from a falling moon instead of the princess deal, but to me doesn't matter either way I WOULD LOVE A NEW ZELDA GAME
Well, as long as you don't have just seven days to complete it, I'm good.
Quote from: Hi no Seijin on January 01, 2008, 01:46:50 PM
The next Zelda will suck. Unless they bring back transformation masks (Gerudo mask equals Gerudo form this time!) and devote an entire dungeon to screwing up your perception (study M.C. Escher!). Also, they need to go back to Termina and/or work with the Tarm Ruins some more. Only then will it truly contend with MM.
Oh, and new races. Namely anthropomorphic races. That are more human than animal. Zoras are cool and all, but catgirls are smexier.
I think Nintendo could learn alot from Bethesda Game Studios(makers of The Elder Scrolls series and fallout 3).
OMG
Remember how Pokemon did Firered/Leafgreen as re-makes of originals?
What if they did that with LOZ and AoL? Like make it 3D and such?
Still same map and such, just different look, with a few camo bonuses to other games, like how Fred and Lgreen did with the 9 islands?
That would probably work for the original Zelda, but for Zelda II? I'm not so sure; it would take a lot of work to pull off a 3D Zelda II.
Besides, I want to see the Oracle games remade into The Minish Cap's graphical style, and the third Oracle game that was originally planned to come into fruition at the same time. I'm sure all three can fit in one DS card, but if not, perhaps the DS features could iron out the original problems that prevented the third Oracle game from being produced.
Wall jumping in the side scrolling segments is mandatory.
Quote from: DarkZelda on December 21, 2008, 06:48:10 PM
Remember how Pokemon did Firered/Leafgreen as re-makes of originals?
What if they did that with LOZ and AoL? Like make it 3D and such?
Still same map and such, just different look, with a few camo bonuses to other games, like how Fred and Lgreen did with the 9 islands?
They also did this with super mario bros, and it turned out really good. But I agree with whats-his-face, it would be hard to do one for Zelda II. :P
Anyway, I heard that the next zelda will be for wii and that they started working on it right after they finished TP. :)
I really hope they put Sheik in it. ;)
My only worry about the next Wii Zelda, is that they turn it into a Wii game.
I know what I said. I don't want my next Zelda game to feature the Balance Board, or to do stupid motion gimmicks.
Also, the option to play with the Gamecube controller.
I hope the next Zelda game uses the Wii Motion Plus. You can swing your sword any way you want and still kill creatures.
To HNS: I actually prefer the design used in Link's Awakening and the Oracles to the one in The Minish Cap. Also, the third Oracle was never released because they realized how difficult the code thingy system would be with three games. It would be fun, another Oracle game, but I'm pefectly happy with the original two.
Well, I agree with Gamefreak. All I want is a Wii game.
I just hope they make it more challenging. I seems like the newer games are getting easier and eaiser. :(
Quote from: ZeldafreaK on December 31, 2008, 03:51:47 PM
I just hope they make it more challenging. I seems like the newer games are getting easier and eaiser. :(
Shigeru Miyamoto has already announced that newer Zelda released will be geared towards a more "casual" (read, stupid and young) audience. As such, they will only be getting easier from here.
It's a shame... the next Zelda could end up as little more than an interactive movie. Swinging the Wii remote in the proper way shows what choice you wish to make, of course.
Ugh, hopefully it'll never come to that. If the next Wii Zelda is like "Twilight Princess" in terms of gameplay (meaning motion controls as a supplement to traditional controls), but with a bit more challenge involved, and, of course, a well-written story, I'd be quite satisfied.
Yeah your right if it ends up like a movie that you just swing the wiimote around I'm gonna Kill myself and Burn my zelda memorabilia. I'm gonna write Mr. Miyamoto an angry letter.
In that order? Seems like it'd be tough to do.
Anyways, if it were to happen, I think there'd be an uprising of angry gamers that finally bring down Nintendo and their "casual games."
I'd like the next Zelda to be like "Majora's Mask," myself; if it were to incorporate elements found in "MM," it'd make it all that much better.
I was just checking Gamespot, and OoT got a perfect 10 rating. I don't remember where I heard this, (weather from DH92, Youtube, or here), but the person (whose name escapes me) who created the LoZ series said he won't stop making Zelda games until he makes one better than OoT. I can imagine the feud between him and Miyamoto. At this rate, I don't know how that'll be possible.
Where would Zelda games be if they weren't challenging? I mean, how can they make them hard without making them hard?
TW: You mean like the time limits? I thought those were cool but the mask things could have been a little less... Creepy. Also i didn't mean in that order...
FR: ALttP got a the highest wideo game score ever in five or more different magazines/websites. Also Shigeru Miyamoto created Zelda. A Mr. Anouma is working on LoZ now and has been doing so since WW.
Quote from: FishyRules on January 01, 2009, 09:09:33 PM
I was just checking Gamespot, and OoT got a perfect 10 rating. I don't remember where I heard this, (weather from DH92, Youtube, or here), but the person (whose name escapes me)
:-[
:o
Quote from: FishyRules on January 01, 2009, 09:09:33 PMwho created the LoZ series said he won't stop making Zelda games until he makes one better than OoT. I can imagine the feud between him and Miyamoto. At this rate, I don't know how that'll be possible.
Quote from: Nintendo Wii Fanboy .comSpeaking to Nintendo Power about his past work on most of the Zeldas since Ocarina of Time, Aonuma insists that he can't stop making the games, because he's yet to beat what he achieved with Ocarina. "I'm happy that a title I worked on some time ago remains highly praised to this day," he says, "but that also shows how none of the subsequent games in the series have surpassed it."
Thank you.
Excuuuuuuuuuse me for forgetting his name, princess. It's late, and I was too lazy to look it up.
Quote from: Nintendo Wii Fanboy .comAonuma insists that he can't stop making the games, because he's yet to beat what he achieved with Ocarina. "I'm happy that a title I worked on some time ago remains highly praised to this day," he says, "but that also shows how none of the subsequent games in the series have surpassed it."
So I was right, then.
Quote from: Nintendo Wii Fanboy .comhe's yet to beat what he achieved with Ocarina.
Quote from: Linkdragon0A Mr. Anouma is working on LoZ now and has been doing so since WW.
see?
told ya
the first thing he did that he was in charge of was WW. I apologize. :(
Oh, it's quite alright. All I'm saying is that he wants to make the games better/harder, and Shiggy wants to make them easier/worse[/opinion]
Opinion agreed with. Bye Bye Miyamoto, Come on down Mr. Anouma as my new Idol!
Quote from: linkdragon0 on January 01, 2009, 09:13:08 PM
TW: You mean like the time limits? I thought those were cool but the mask things could have been a little less... Creepy. Also i didn't mean in that order...
I did not find the masks creepy. Then again, I only used a few of them more than once, and I always skipped the transformation cut scenes.
Speaking of the transformation masks, they'll have to put in more of them if they use them again. I want to be a Wolfos and Gerudo! DX
Quote from: Davy Jones on January 01, 2009, 02:00:10 AMShigeru Miyamoto has already announced that newer Zelda released will be geared towards a more "casual" (read, stupid and young) audience. As such, they will only be getting easier from here.
Very possibly, but let's think this through a bit more. Being geared more towards a "casual" audience doesn't necessarily mean that it will be easy for hardcore gamers. Like it was mentioned in that other topic, if there's an option to change difficulty levels, there won't be a need to completely nerf the difficulty level all across the board like in
Twilight Princess and make the challenge virtually effortless in comparison to previous titles.
In essence, if this system is utilized, Miyamoto would still, in essence, gear the game to a more "casual" audience while still, at the same time, keeping it appeasing for veteran
Zelda fans.
It could mean you don't need to play the game in such large chunks of time.
Famitsu recently published an article relating to the countdown, and well, it is not a pretty sight
(http://www.psphyper.com/images/2009_01/pix_090121_yuusha.jpg)
The game is called Yuusha 30, it's being developed for the PSP, it's a sort of RPG. Oh well, it was too good to be true, huh?
What the brick are you talking about? ???
The guy in the middle of the picture is holding the "mysterious" clock from the webpage
Oh... my bad. ;)
Dude this stuff is hurting my brain. I wish nintendo would send us stuff in the e-mail newsletters... :(
Quote from: Gamefreak on December 28, 2008, 06:04:33 AM
My only worry about the next Wii Zelda, is that they turn it into a Wii game.
I know what I said. I don't want my next Zelda game to feature the Balance Board, or to do stupid motion gimmicks.
Also, the option to play with the Gamecube controller.
Agreed.
I really don't want to use the Wii Mote as a sword.
I didn't mind having to shake the Wii-mote to swing the sword in the Wii version of TP.
However, considering there are ports for a GameCube controller, perhaps an option to play any Wii game with it wouldn't be a bad idea. You know, if the game isn't entirely based on motion-sensing.
Hey I thought of two things! ;D
1)Ok, uh what if the crossbow is a item in the next zelda? I seriously can't figure out why they wouldn't want to put it in. :-\
2)Um... oh crap i fergot it... I remember now :)
2)Ok, here's my thing:
Every Zelda game is different, right? And every zelda game has something about it that sets it apart from the rest, right? So what I am thinking is, whatever they do to to the new zelda game will make it different from the rest. There's no avoiding that. But they can't mess it up, because in doing that, they can only make it different, which is really only making better. And it will still be a Zelda game. So whatever zelda game nintendo comes out with, I support them. ;D
What would be the point of using a crossbow instead of the bow he has? I mean, it wouldn't take away much, but it wouldn't make much of a positive impact either.
Well maybe you get the bow then the crossbow, similar to the slingshot then the bow in twilight princess. Or there could be an upgrade or something like that that changes the bow to a crossbow or something. I really dont know how they'll put it in but I just have a feeling they will. 8)
But there was a point to having both the slingshot and the bow. What would be the point of throwing in a crossbow?
In TP, there hardly was (for the Slingshot). After you got the Hero's Bow, it became about as useful as a candy wrapper.
I think they should replace the bow with a crossbow 'cause it's faster.
I don't think they should replace the bow, because its a item thats been in almost EVERY SINGLE GAME so far. It would kinda suck to lose it. But I still think it would be cool if they put the crossbow in somehow, and theres endless ways they could do it. Like maybe they could put it in a mini game, or it could be a secret (like the mirror shield in MC) that doesnt really have to be there but they put it in anyway, because they know we would like it. Or maybe even something else, but it's just an idea anyway... 8)
Perhaps they should implement a time system like they did in OoT so you could have the bow in the past and the crossbow in the future (since there's better technology in the future).
Like I said theres endless possibilities. :)
Did anyone even read my second idea? ::)
Quote from: ZeldafreaK on February 04, 2009, 05:25:13 PM
Every Zelda game is different, right? And every zelda game has something about it that sets it apart from the rest, right? So what I am thinking is, whatever they do to to the new zelda game will make it different from the rest. There's no avoiding that. But they can't mess it up, because in doing that, they can only make it different, which is really only making better. And it will still be a Zelda game. So whatever zelda game nintendo comes out with, I support them. ;D
It took me like forever to write it and nobody said nothin about it... :(
Quote from: ZeldafreaK on February 05, 2009, 04:50:42 PM
I don't think they should replace the bow, because its a item thats been in EVERY SINGLE GAME so far.
Actually, there is no bow in the Oracle games.
Quote from: ZeldafreaK on February 04, 2009, 05:25:13 PM
Every Zelda game is different, right? And every zelda game has something about it that sets it apart from the rest, right? So what I am thinking is, whatever they do to to the new zelda game will make it different from the rest. There's no avoiding that. But they can't mess it up, because in doing that, they can only make it different, which is really only making better. And it will still be a Zelda game. So whatever zelda game nintendo comes out with, I support them.
Different does not always equal better. That's often a matter of opinion anyways. Zelda II was drastically different, but I don't like it very much.
There fixed it ::)
Quote from: ZeldafreaK on February 05, 2009, 04:50:42 PM
I don't think they should replace the bow, because its a item thats been in almost EVERY SINGLE GAME so far.
And also Zelda II is a perfect example of my point. It is different but that didnt ruin zelda for everybody, so yeah. :)
I say lose the slingshot, it doesn't do much damage anyway, and replace that with the crossbow. And maybe, if Ganondorf's gonna be in it, he could actually go FFVI Kefka on the world, not just leave it in ruins like in Oot. I mean, actual devastation and reshaping of the face of the earth. That would be something to see, and actually give me faith in his abilities again.
Yeah I dont like the slingshot, its accuracy sucked. Also, if they put in a bow and a cross bow, one wouldnt have to replace the other, like how the bow made the slingshot useless. For example, the bow could have better accuracy, but the cross bow would be faster. So the one you use more often would depend on your fighting style I guess. And they both take arrows, so you wouldn't have to find different kinds of ammo. :)
Quote from: DisasterHero92 on February 05, 2009, 04:29:09 PM
I think they should replace the bow with a crossbow 'cause it's faster.
Quote from: ZeldafreaK on February 07, 2009, 09:39:18 AM
Yeah I dont like the slingshot, its accuracy sucked. Also, if they put in a bow and a cross bow, one wouldnt have to replace the other, like how the bow made the slingshot useless. For example, the bow could have better accuracy, but the cross bow would be faster. So the one you use more often would depend on your fighting style I guess. And they both take arrows, so you wouldn't have to find different kinds of ammo.
Okay, I just noticed something. What do you mean by a crossbow is faster? Are you saying the arrows move faster? Or are you saying it's faster to reload a crossbow than a regular bow? I'm not completely certain, but I think it's faster and easier to reload a regular bow than a crossbow.
As for the bow being more accurate than the crossbow. When you use a bow, you have to hold the string back to build up tension, which would case your arm to shake, leading to less accuracy over a crossbow. A crossbow is designed to hold the tension for you, so your arms won't shake, leading to more accuracy over a regular bow (perhaps more power as well?).
Again, I'm not completely certain, but I think crossbow bolts are significantly different than a regular arrow, so a bow and a crossbow would not use the same kind of ammunition.
Quote from: Hi no Seijin on February 07, 2009, 04:34:53 PM
When you use a bow, you have to hold the string back to build up tension, which would case your arm to shake, leading to less accuracy over a crossbow. A crossbow is designed to hold the tension for you, so your arms won't shake, leading to more accuracy over a regular bow (perhaps more power as well?).
Again, I'm not completely certain, but I think crossbow bolts are significantly different than a regular arrow, so a bow and a crossbow would not use the same kind of ammunition.
One could also argue that Link would sink when he isn't wearing the Iron Boots and simply carrying them, but he doesn't. Logic does not apply to Zelda.
Period. As for the reload or launching speed thing, I meant how fast it fires the arrows.
Just because the Iron Boots defy logic doesn't mean everything else has to.
But it's Zelda. You're not supposed to think about it.
Quote from: Hi no Seijin on February 08, 2009, 11:47:49 AM
Just because the Iron Boots defy logic doesn't mean everything else has to.
And having something else defy logic doesn't mean that it makes everything else defy it in tandem. ;)
Quote from: ZeldafreaK on February 07, 2009, 09:39:18 AM
Yeah I dont like the slingshot, its accuracy sucked. Also, if they put in a bow and a cross bow, one wouldnt have to replace the other, like how the bow made the slingshot useless. For example, the bow could have better accuracy, but the crossbow would be faster.
When I said this I was thinking about the scope thingy you can put on the bow. 8)
And also theres the fact that the Hero's Bow is superior to just some random bow. ;D
Also I hope that they bring back the fire and ice arrows in the next zelda... those were awsome. 8)
The crossbow could have special attachments, like a cord attachment that eliminates the need for the hookshot, and possibly poisonous heads.
Like the bow can't have poisonous arrows?
Forget the crossbow. Give Link a scythe. Scythe = cool. And I have yet to come across a game where the protagonist gets to wield a scythe.
Quote from: Hi no Seijin on February 09, 2009, 08:28:43 AM
Like the bow can't have poisonous arrows?
Forget the crossbow. Give Link a scythe. Scythe = cool. And I have yet to come across a game where the protagonist gets to wield a scythe.
Play more Death Jr..
Maybe give him something from soul caliber...
I think it would be interesting if, during the final fight with Ganondorf or whomever the enemy may be, Link were to lose his sword and you were not told what to do about it-- and it ended up that you had to use a bottle/net.
Heh. Run to the puddle and scoop up a fish...it would definitely be nice to see some creative ways of killing him.
Or Square Enix, those are some good games, too.
I don't know where that came from, exactly, but I'm too lazy to look back.
A bottle? Are you kidding me? Yeah, sure.
Excerpt from Legend of Zelda (Working title)
"Link had lost his grip of his sword, and the dark lord, seeing this as an easy kill, dramatically took his time by slowly walking towards Link, intentionally giving him a moment to pray. As he trapped Link in the corner of the wall, he slowly raised his sword, laughing like a maniac. Suddenly, Link remembered something important. He remembered that he had a bottle of water!
Now was his chance. It was do or die. Link immediately reached for his bottle, pulled the cork out, then splashed the contents into his opponents face. The man's face began to give of steam, giving off a sickening sizzling sound. The Dark lord screamed in pain, and fell onto his back, squirming as if he was having a seizure. Then, a few seconds later, he stopped moving all together. It was finished. Link had won. He stood over his opponents corpse, rather confused that water had such a dangerous effect on an evil being. With all his pride with him once again, he raised his empty bottle in triumph."
Sounds a little cheesy, if you ask me.
Quote from: 2nd Lieutenant Jean Havoc on February 25, 2009, 06:25:09 PM
I don't know where that came from, exactly, but I'm too lazy to look back.
A bottle? Are you kidding me? Yeah, sure.
Excerpt from Legend of Zelda (Working title)
"Link had lost his grip of his sword, and the dark lord, seeing this as an easy kill, dramatically took his time by slowly walking towards Link, intentionally giving him a moment to pray. As he trapped Link in the corner of the wall, he slowly raised his sword, laughing like a maniac. Suddenly, Link remembered something important. He remembered that he had a bottle of water!
Now was his chance. It was do or die. Link immediately reached for his bottle, pulled the cork out, then splashed the contents into his opponents face. The man's face began to give of steam, giving off a sickening sizzling sound. The Dark lord screamed in pain, and fell onto his back, squirming as if he was having a seizure. Then, a few seconds later, he stopped moving all together. It was finished. Link had won. He stood over his opponents corpse, rather confused that water had such a dangerous effect on an evil being. With all his pride with him once again, he raised his empty bottle in triumph."
Sounds a little cheesy, if you ask me.
Is. Is that legit? Because if it is I might cry. That was so utterly terrible. And corny, like you said. I want links. LINKS.
Look i found this today its an ign article from a while ago :):
Quote from: http://wii.ign.com/articles/890/890200p1.html
E3 2008: Miyamoto Says New Zelda for Wii Progressing
Zelda Wii team exploring big and unique ideas.
by Matt Casamassina
July 15, 2008 - No big surprise. At E3 2008, Nintendo confirmed (very vaguely) that the Mario and Zelda teams had reassembled, but offered no further details. But when we sat down with Shigeru Miyamoto this week, he elaborated on situation, absolutely confirmed that a new Wii Zelda is underway, and suggested that it will see some fundamental changes.
"The Zelda team in particular always works on Zelda titles. The core members of the Zelda team have for a very long time now been focused on Zelda games, and continue to focus on Zelda games, so they are hard at work and working away," Miyamoto said. "And then, of course, we have the DS Zelda team as well, so even there we're having some switching of people in and out where the DS team is mixing in with the Wii team and working on the Wii version."
At GDC 2007, Eiji Aonuma gave a presentation on The Legend of Zelda: Twilight Princess. At that time, he showed a brief snippet of an experimentation the Zelda team conducted -- it was Twilight Princess running in the first-person view. We asked Miyamoto if such a fundamental change could await players of Wii's next Zelda adventure.
"I don't necessarily think it will change that drastically, but I think that Zelda is a franchise that does need some big new unique ideas," he said. "And so the team right now is very focused on trying to find those ideas."
It says that they have been working on a wii zelda at the same time as spirit tracks. Its not much but its someting right? ;)
Waaay old news, but still something, yes.
It makes you wonder what he considers "fresh".
It never hurts to wonder, but right I feel in complete drakness as to what the future of Zelda may hold.
yeah mee too... maybe this years E3 will tell us something that will get rid of that darkness feeling. :(