As everyone who has played The Wind Waker knows, you have to gather the eight fragments of the Triforce of Courage. Why? Because when the Hero of Time (Ocarina of Time Link) went to another land, the Triforce left him, and the Triforce of Courage was scattered and the pieces hidden. Many fans have generally accepted that this "other land" is Termina, from Major'as Mask.
However,
It has also recently been stated that following Ocarina of Time, there are TWO timelines for the Zelda world. One follows the world of Adult Link, which continues on towards The Wind Waker and Phantom Hourglass. The other starts in Child Link's world, and includes Majora's ask and Twilight Princess.
Basically, this means that the events of Child Link's world and Ault Link's world cannot affect each other.
So then, if Link never went to Termina in Adult's Link world, then how did the Triforce of Courage leave him?
Simple: the Link from Ocarina of Time only had the Triforce of Courage as an adult, not as a child. When Ganondorf wished upon the Triforce, it broke into the three seperate Triforces. Power went to Ganon, Wisdom to Zelda, and Courage to Link, who was sleeping in the Sacred Realm.
Basically, when he went back to Child Link's world at the end of Ocarina of Time, the Triforce didn't go with him and stayed in Adult Link's world, and was broken and scattered. Hyrule was then flooded, and the events of The Wind Waker and Phantom Hourglass happened.
Another note that should be mentioned: if the creators at Nintendo made this specifically as I mentin here, then that means they were already thinking games ahead when they were making The Wind Waker, and most likely are still. However, it should also be noted that the main concern of the staff should be MAKING games and making them good, not developing complicated timelines. They still take developing a timeline for all the games somewhat seriously, though.
Quote from: Whocares on August 24, 2008, 04:41:11 PM
It has also recently been stated that following Ocarina of Time, there are TWO timelines for the Zelda world. One follows the world of Adult Link, which continues on towards The Wind Waker and Phantom Hourglass. The other starts in Child Link's world, and includes Majora's ask and Twilight Princess.
Are you sure about that? Personally, I think that the Adult Timeline follows through to
Twilight Princess and that the Child Timeline includes
Majora's Mask,
The Wind Waker, and
Phantom Hourglass. If
Twilight Princess lies in the Child Timeline, where the Triforce of Courage was split into eight, how do you explain why
Twilight Princess Link managed to have it whole?
Wouldn't this go in the theories section?
Quote from: Whocares on August 24, 2008, 04:41:11 PM
Another note that should be mentioned: if the creators at Nintendo made this specifically as I mentin here, then that means they were already thinking games ahead when they were making The Wind Waker, and most likely are still. However, it should also be noted that the main concern of the staff should be MAKING games and making them good, not developing complicated timelines. They still take developing a timeline for all the games somewhat seriously, though.
My concern is this note, so sorry if my post seems off topic.
Nintendo should make good games, but video games have become about telling a story as well, so Nintendo should ignore you and focus on making good games that have good stories.
Also, did you know several people are involved in making a video game? They can have some people focus on gameplay and other people focus on story. Gasp!
Quote from: Whocares on August 24, 2008, 04:41:11 PM
Basically, when he went back to Child Link's world at the end of Ocarina of Time, the Triforce didn't go with him and stayed in Adult Link's world, and was broken and scattered. Hyrule was then flooded, and the events of The Wind Waker and Phantom Hourglass happened.
Watch the OoT ending sequence again. Link has the Triforce of Courage on his hand when he goes back to meet Zelda.
lol i think i just disproved the split timeline XD
Also, telling a good story and trying to come up with as convoluted a timeline as possible are
not the same thing, HNS. Believe it or not!
True. But that last sentence sounded like Whocares was mad at Nintendo for coming up with a story for the games, because timelines are part of stories too, you know.
No, I'm glad they make stories. But th actual games should be their main concern, because if there were no games, why would they need a timeline?
And as I said, when Adult Link went back in time to Child Link's world at the end of OOT, the Triforce stayed behind in Adult Link's world, where it was split and hidden.
And the Triforce appearing on his hand at the end might have just been something added in before Nintendo thought up making TWW and TP and splitting the timelines. Just a minor mistake on their part.
Ah, I see.
So you can just ignore it if it doesn't already fit your preconceived notions?
As I said, it is probably just a mistake on Nintendo's part. Ocarina of Time made the Zelda games huge, so they needed to think up bigger stories than before. They probably came up with the split timeline after Ocarina of Time's success.
Quote from: Whocares on August 28, 2008, 02:25:04 PM
As I said, it is probably just a mistake on Nintendo's part. Ocarina of Time made the Zelda games huge, so they needed to think up bigger stories than before. They probably came up with the split timeline after Ocarina of Time's success.
Oh wow, that totally fits in with my current theory that IT'S A GAME SERIES.
The big N doesn't care what the hell's going to happen to a timeline when they get an idea. The designers for the graphics and storyline might try to fit in something to make everything cohesive and linear, but it's never going to happen with a 100% success rate. Miyamoto could say, "Hey everyone, today we're going to make a game where Link is actually Jesus and Ganon represents Satan", and the programmers would have to go along with it. They might make some things to make it make sense storyline-wise, but it's not like it's going to be at one set point in the timeline.
MM, OoA, OoS, TRR, and the CD-i games are not on the canonical timeline. They're Nintendo's way of saying, "Oops".
The rest I could understand, but MM? MM seems to pretty unambiguously take place after OoT.
Also, that's, like, your opinion, man.
No, it's non-canonical because there's no official standpoint onto where exactly Termina is. Whether it's just geographically away from Hyrule or in another dimension is a huge difference.
I don't see how that makes it non-canonical.
The game itself is canonical. Its place on the timeline according to ZU is, as of yet, not.
That's like saying that it doesn't exist, from what I see.
Quote from: Commodore Miku on August 25, 2008, 09:48:36 AM
Watch the OoT ending sequence again. Link has the Triforce of Courage on his hand when he goes back to meet Zelda.
I really don't see the Triforce there on his hand. I see something, but it's just texture or something, otherwise it would be pointing the same direction as his fingers, which it is not.
Also...
"In an interview conducted by Nintendo Dream with Eiji Aonuma in December 2006, it was revealed that there are two parallel universes in the Zelda chronology. The timeline is split at the end of Ocarina of Time, when Link is sent back in time by Princess Zelda to live through his childhood, while the original events of Ocarina of Time continue on a different path. Once returned to his original time, Link goes to see Zelda again, and the result of this meeting is an alternate future in which the villain Ganondorf is arrested and tried by the ancient sages, who attempt to execute him, but are instead forced to banish him to the Twilight Realm. Twilight Princess then occurs over one hundred years later, after Link's role as a child in the events of Ocarina of Time and Majora's Mask. Meanwhile, The Wind Waker occurs in the "adult Link" timeline, hundreds of years after the Hero of Time saved Hyrule in Ocarina of Time, and it is directly followed by Phantom Hourglass."
There you go. Twilight Princess is in the Child Timeline and Wind Waker is in the Adult Timeline.
Another theory is that there is no timeline. To me, some pieces just don't seem to fit together as I would like them to. Up until Wind Waker, I thought of the Links being descended from the one before, and the order the games came out was in fact the timeline. Then Wind Waker came out, flooding Hyrule, and after that, Twilight Princess, with a lush, green Hyrule.
Sometimes, I propose a theory like the 'Two Links' theory, but instead, each Link is actually in their own dimension. I don't like thinking that, because I'm so used to thinking all the Links are somewhat connected.
the no timeline theory could have some weight if you really wanna think about it. i mean, it is a legend....
A legend, yes, but a legend in which its installments, most of which are in different time periods, make direct references to Ocarina of Time. A couple games, namely Phantom Hourglass and Spirit Tracks (being direct and indirect sequels, respectively), also reference The Wind Waker, which also references OoT. The claim of a lack of continuity would seem to contradict these references.
I'm not saying that the series continuity itself is obvious, but with this in mind, it's obvious that there's continuity.
so pretty much the main thing we can say is the legend begins with OoT (well, until Skyward Sword comes out-- then it might start there lol) do you think maybe the legend is told by a person outside of time? that would account for the separate timelines.....maybe
I doubt it. I think it would just be easier to think that no one in the Zelda universe knows of a separate timeline, just like how we ourselves don't know of an alternate timeline to our world. After all, you don't see Twilight Princess referencing The Wind Waker.
well, they don't reference the events, truth. but things (aka the wolf songs, etc.) are in TP from WW, and from some of the other games too. some things are in the universe rather than the timeline it seems. if it happened in the universe at some point, it will be used at other points in the line
The wolf songs can easily be explained by the possibility that they existed before the timeline was split, which I can see happening. I am interested in the "other things" you mentioned, however. Care to elaborate?