The Desert Colossus

Zelda Games => DS Game board => Topic started by: Uximadesk on March 25, 2009, 07:27:32 PM

Title: Spirit Tracks Speculation
Post by: Uximadesk on March 25, 2009, 07:27:32 PM
This means no complains and no flaming against poor Miyamoto-SAMA. This is purely timeline and plot speculation based on what we have seen in the teasers so far.



Be aware that this topic might and WILL contain WW and PH spoilers, so read under your own risk.




Also, err, maybe I'm being too pushy, but a gmod could change the description of this section, please?
Anyway, hmm, train... new outfit... new partner... full time Zelda(not in Tetra form)... same graphics...

What could all this mean?
Title: Re: Storyline speculation
Post by: Keaton on March 26, 2009, 02:42:38 AM
This belongs in the, ah, Storyline section, so pick a new name for it and then I shall move it.
Title: Re: Storyline speculation
Post by: The Glamour Nazi on March 26, 2009, 07:02:56 AM
This could be a short time (50 years maybe?) after discovering New hyrule, then again maybe upon discovering New hyrule they built tracks all over the land to get to the new areas, but that must have been some quick building so the first one is the one I'm going with.
they've established a hold but are still not fully settled.
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 26, 2009, 02:50:10 PM
Maybe they find a Hyrule after sailing the sea?

EDIT:
Maybe it's TWW but with no water?
Title: Re: Spirit Tracks Speculation
Post by: The Glamour Nazi on March 26, 2009, 03:03:19 PM
Yeah, like i said maybe after they find the new hyrule.
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 26, 2009, 03:08:56 PM
And to add to what I was saying:

and maybe they're using trains to get places faster since there's such a big gap between islands.
Title: Re: Spirit Tracks Speculation
Post by: Uximadesk on March 26, 2009, 06:39:06 PM
I would have never thought of that, and it is a good theory...
Oh, and what could that Armos guy be, could he be like a slave or something?
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 26, 2009, 06:57:25 PM
In TWW you were able to control Armos's.
Title: Re: Spirit Tracks Speculation
Post by: Uximadesk on March 26, 2009, 07:02:35 PM
Yes, but I'm sure it's slightly different than this one. This one seems to like Link.
Amd the complexity of some Hylian structures makes me think that they are already settled there.
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 26, 2009, 09:12:28 PM
Oh?
I guess I need to watch the trailer again.

EDIT:
Ok, so I've re-watched the trailer. But I've noticed something:
Doesn't the Hyrule castle at 1:38 (http://www.youtube.com/watch?v=OUWs0deZwWk) look strangely alike the one in TWW?
Title: Re: Spirit Tracks Speculation
Post by: Hi no Seijin on March 27, 2009, 04:56:44 PM
Quote from: TP Zelda on March 26, 2009, 03:08:56 PM
And to add to what I was saying:

and maybe they're using trains to get places faster since there's such a big gap between islands.
wat

It's unfeasible to build train tracks across large sections of oceans.  Why do you think there isn't a bridge connecting North America with Europe?

This may be a TWW and PH sequel, but it doesn't look like water is going to play a large role this time around.
Title: Re: Spirit Tracks Speculation
Post by: Uximadesk on March 27, 2009, 06:32:10 PM
Exactly, TPZ says that maybe water in Hyrule could be gone, so, instead of using boats, they built tracks.
On another note, if it is the same Zelda, why would she be in full Zelda form instead of Tetra?
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 28, 2009, 02:35:19 PM
Who knows, maybe that's later in the game?
Maybe she's Tetra but then she decides to be Zelda.
:o
i DUNNO.
Title: Re: Spirit Tracks Speculation
Post by: Hi no Seijin on March 28, 2009, 06:17:39 PM
Quote from: Rorschach Mikaudes on March 27, 2009, 06:32:10 PM
Exactly, TPZ says that maybe water in Hyrule could be gone, so, instead of using boats, they built tracks.
An important feature of islands is the fact that an island is land surrounded on all sides by water.  As she used the phrase "big gap between islands," I assumed that she thought Spirit Tracks takes place on an ocean.
Title: Re: Spirit Tracks Speculation
Post by: The Glamour Nazi on March 28, 2009, 06:22:34 PM
The fact that the water is gone might mean a long time in the future or they found a large Island for new Hyrule and this is a Link and zelda generation later.
Title: Re: Spirit Tracks Speculation
Post by: TP Zelda on March 28, 2009, 06:30:02 PM
Quote from: Chuckinator on March 28, 2009, 06:22:34 PM
The fact that the water is gone might mean a long time in the future or they found a large Island for new Hyrule and this is a Link and zelda generation later.

Yes, that's..what i was thinking but I didn't know how to put it into words.
Title: Re: Spirit Tracks Speculation
Post by: HylianHero92 on March 28, 2009, 10:30:45 PM
Quote from: Rorschach Mikaudes on March 26, 2009, 06:39:06 PM
I would have never thought of that, and it is a good theory...
Oh, and what could that Armos guy be, could he be like a slave or something?

*facepalm*

Wasn't PH your favorite game?! You should know that's not an Armos, but a Phantom (or possibly a Darknut)  ??? An Armos would be much smaller.
sorry for being snotty
Title: Re: Spirit Tracks Speculation
Post by: Uximadesk on March 29, 2009, 12:53:41 AM
Well, for me, Armos are statues brought to life (inherently inanimated objects) while Darknuts do have a flesh and bone creature beneath the armor (like those dog things in WW), so there you go.
For me, that will always be an Armos...
Title: Re: Spirit Tracks Speculation
Post by: Hi no Seijin on March 29, 2009, 05:47:58 AM
The only Armos I can think of that actually had arms and legs that moved when it came to life are the ones in TMC.

Well, the Oracles had them too, but they didn't really look like they were walking, more like they were gliding.

Anywho, my point is that Armoses typically move around by hopping or hovering in the air.  Not by walking.
Title: Re: Spirit Tracks Speculation
Post by: HylianHero92 on March 31, 2009, 06:53:27 PM
Quote from: Rorschach Mikaudes on March 29, 2009, 12:53:41 AM
Well, for me, Armos are statues brought to life (inherently inanimated objects)

If it was inanimate, how could it follow Link around the dungeon?  ;)
Title: Re: Spirit Tracks Speculation
Post by: Uximadesk on March 31, 2009, 08:56:37 PM
Well, I meant it like a living being, but now that HNS brought it up, Armos are really usually bouncing around, TMC armos are the only ones that look... hefty (is it the word?)
And his helmet does look more like a darknut, kind of.
Title: Re: Spirit Tracks Speculation
Post by: MagmarFire on April 04, 2009, 10:31:18 PM
Quote from: Hi no Seijin on March 29, 2009, 05:47:58 AM
Anywho, my point is that Armoses typically move around by hopping or hovering in the air.  Not by walking.

Ooh, looks like someone's unfamiliar with the original LoZ. ;)
Title: Re: Spirit Tracks Speculation
Post by: Hi no Seijin on April 04, 2009, 10:42:36 PM
Yes, I am.  Even so, I can save face by pointing out that I said "typically," which implies that there are exceptions.
Title: Re: Spirit Tracks Speculation
Post by: MagmarFire on April 05, 2009, 12:41:26 PM
I can live with that. But in my defense, typically also implies that it has at least a near-universal application, which I can't really see that it does. Apologies for the confusion.