The Desert Colossus

Zelda Games => General Zelda => Topic started by: Keaton on May 26, 2009, 02:20:45 PM

Title: Invent-A-Weapon II
Post by: Keaton on May 26, 2009, 02:20:45 PM
The original topic died thanks to MasterKey, but it was an interesting topic.  So ONTO PHASE TWOOOOOOO

I think incorporating proximity mines into Zelda somehow would be very interesting.
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 26, 2009, 03:37:41 PM
I think they should have seed shooter in some of the 3-d ones.
Title: Re: Invent-A-Weapon II
Post by: Uximadesk on May 26, 2009, 04:35:57 PM
I think they should bring back the Deku Leaf, it remains one of the most unique and helpful items to date. It is not the same as the Roc's Feather, but it would also be nice to see it on 3D
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 26, 2009, 05:26:16 PM
Deku leaf was on 3D.

I would love to see some sort of tingle tuner-esque thing.

But it's more of a library, and not a way to contact... "Him"
Title: Re: Invent-A-Weapon II
Post by: DW on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 26, 2009, 05:48:54 PM
It's because not a lot of things could be done with Hylian technology...
Title: Re: Invent-A-Weapon II
Post by: HylianHero92 on May 26, 2009, 07:25:09 PM
Quote from: Shika on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...

*coughPHgrapplinghookcough*



I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.
Title: Re: Invent-A-Weapon II
Post by: Uximadesk on May 26, 2009, 07:56:01 PM
I can't remember clearly, but I'm almost sure there was an item like the Hookshot but you switched places with the target.

What feels un-Zelda about some of this items is that they are usually just focused on one task (fighting/movement/puzzle solving), and are not really well rounded. It is amazing how the Zelda team manages to bring simplicity and versatility with most of their items.

I would like an item that turned you into a ball (like Goron Link), it would work much like the morph ball, so there would be some fun puzzles to be solved like that.

Also, how about a Ramming Helmet, probably obtained after beating a Helmasaur mini-boss, it could tear down weak walls and dash through enemies for a quick escape. You also gain a speed boost, but your control while running is diminished, like riding a boar.
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 27, 2009, 01:20:15 AM
Quote from: HackerHero92 on May 26, 2009, 07:25:09 PM
Quote from: Shika on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...

*coughPHgrapplinghookcough*



I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.

This.  Lrn2grapple, Shika.
Title: Re: Invent-A-Weapon II
Post by: HylianHero92 on May 27, 2009, 04:38:39 AM
Quote from: Rorschach Mikaudes on May 26, 2009, 07:56:01 PM
I can't remember clearly, but I'm almost sure there was an item like the Hookshot but you switched places with the target.

What feels un-Zelda about some of this items is that they are usually just focused on one task (fighting/movement/puzzle solving), and are not really well rounded. It is amazing how the Zelda team manages to bring simplicity and versatility with most of their items.

I would like an item that turned you into a ball (like Goron Link), it would work much like the morph ball, so there would be some fun puzzles to be solved like that.

Also, how about a Ramming Helmet, probably obtained after beating a Helmasaur mini-boss, it could tear down weak walls and dash through enemies for a quick escape. You also gain a speed boost, but your control while running is diminished, like riding a boar.

I can see it now... Link screaming his head off and the stupid casual player forcing him to slam his head into the wall.  ;D
Title: Re: Invent-A-Weapon II
Post by: Hi no Seijin on May 27, 2009, 06:06:30 AM
Quote from: Rorschach Mikaudes on May 26, 2009, 04:35:57 PM
I think they should bring back the Deku Leaf, it remains one of the most unique and helpful items to date. It is not the same as the Roc's Feather, but it would also be nice to see it on 3D
With Roc's Feather, they could put in a wall jumping technique.  I really want to see Link wall jump.

Quote from: HackerHero92 on May 26, 2009, 07:25:09 PM
I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.
So, the Hover Boots, but it lets you float on the air as long as you want?  Or do you want Link's feet to actually touch the surface of the water?
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 27, 2009, 06:23:47 AM
Quote from: Hi no Seijin on May 27, 2009, 06:06:30 AMSo, the Hover Boots, but it lets you float on the air as long as you want?  Or do you want Link's feet to actually touch the surface of the water?

It'd be much cooler to have it so that you actually walk on the water and other liquids, maybe even magma and that kind of thing.  You wouldn't get them until late in the game, so when you do if you go back to earlier areas you get access to new content.

OH SNAP AND IF YOU GO TO A CERTAIN PLACE IN THE GAME YOU CAN GO HIGH ENOUGH TO WALK ON CLOUDS

and then you have access to this shortcut network that lets you get to a bunch of places much quicker.
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 27, 2009, 06:49:01 AM
Quote from: Rorschach Mikaudes on May 26, 2009, 07:56:01 PM
I can't remember clearly, but I'm almost sure there was an item like the Hookshot but you switched places with the target.

What feels un-Zelda about some of this items is that they are usually just focused on one task (fighting/movement/puzzle solving), and are not really well rounded. It is amazing how the Zelda team manages to bring simplicity and versatility with most of their items.

I would like an item that turned you into a ball (like Goron Link), it would work much like the morph ball, so there would be some fun puzzles to be solved like that.

Also, how about a Ramming Helmet, probably obtained after beating a Helmasaur mini-boss, it could tear down weak walls and dash through enemies for a quick escape. You also gain a speed boost, but your control while running is diminished, like riding a boar.

So the helmet is pretty much pegasus boots?
Title: Re: Invent-A-Weapon II
Post by: Uximadesk on May 27, 2009, 07:27:44 PM
It seems like it, but it would feel unreal in a 3D environment to have Link's bare head crashing into a wall.
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 28, 2009, 07:36:29 AM
With the boots it was always your sword sticking out like a lance.

It hit the wall, not you.
Title: Re: Invent-A-Weapon II
Post by: DW on May 28, 2009, 03:17:40 PM
Quote from: Zant on May 27, 2009, 01:20:15 AM
Quote from: HackerHero92 on May 26, 2009, 07:25:09 PM
Quote from: Shika on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...

*coughPHgrapplinghookcough*



I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.

This.  Lrn2grapple, Shika.

I don't remember launching bombs out of it >.>
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 28, 2009, 03:31:04 PM
Quote from: Shika on May 28, 2009, 03:17:40 PM
Quote from: Zant on May 27, 2009, 01:20:15 AM
Quote from: HackerHero92 on May 26, 2009, 07:25:09 PM
Quote from: Shika on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...

*coughPHgrapplinghookcough*



I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.

This.  Lrn2grapple, Shika.

I don't remember launching bombs out of it >.>

True, but you can do that with arrows and Octorok snot.
Title: Re: Invent-A-Weapon II
Post by: DW on May 28, 2009, 03:32:41 PM
Quote from: Zant on May 28, 2009, 03:31:04 PM
Quote from: Shika on May 28, 2009, 03:17:40 PM
Quote from: Zant on May 27, 2009, 01:20:15 AM
Quote from: HackerHero92 on May 26, 2009, 07:25:09 PM
Quote from: Shika on May 26, 2009, 05:37:08 PM
You're inventions seem awfully uninventive.

Hmm...suppose he had a giant slingshot...like, that he could stretch between trees and launch bombs long distances with...

*coughPHgrapplinghookcough*



I think there should be water boots that allow you to walk on (you guessed it) water. Think how awesome it would be running across Lake Hylia.

This.  Lrn2grapple, Shika.

I don't remember launching bombs out of it >.>

True, but you can do that with arrows and Octorok snot.

Not as cool as shelling enemies from afar with bombs.
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 28, 2009, 03:33:14 PM
You mean like some sort of cannon?

oh wait
Title: Re: Invent-A-Weapon II
Post by: DW on May 28, 2009, 03:36:50 PM
Yeah, but we don't have a LAND cannon yet.
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 28, 2009, 03:42:06 PM
Quote from: Shika on May 28, 2009, 03:36:50 PM
Yeah, but we don't have a LAND cannon yet.

Or like some sort of device that could attach bombs to shafts of arrows and launch them from some sort of stick with string on it?
Title: Re: Invent-A-Weapon II
Post by: DW on May 28, 2009, 03:42:59 PM
It's not as cool. I'm talking launching it like water balloons outa those big rubber slingshots.
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 28, 2009, 03:45:20 PM
How would Link carry that around?
Title: Re: Invent-A-Weapon II
Post by: DW on May 28, 2009, 03:50:56 PM
It's pretty small when it isn't unfolded and stretched out.

Besides, the question 'how would he carry it' has become a pretty moot point in the Zelda series.
Title: Re: Invent-A-Weapon II
Post by: Keaton on May 28, 2009, 03:53:29 PM
Quote from: Shika on May 28, 2009, 03:50:56 PM
It's pretty small when it isn't unfolded and stretched out.

Besides, the question 'how would he carry it' has become a pretty moot point in the Zelda series.

*thinks back to the iron boots and ball-and-chain*
Title: Re: Invent-A-Weapon II
Post by: The Glamour Nazi on May 28, 2009, 04:03:20 PM
How did he put on the boots anyway?
Title: Re: Invent-A-Weapon II
Post by: Hi no Seijin on May 29, 2009, 05:17:04 AM
I like to think there's a magic word associated with putting on and taking off the Iron and Hover Boots.
Title: Re: Invent-A-Weapon II
Post by: HylianHero92 on June 04, 2009, 04:01:00 PM
Quote from: Hi no Seijin on May 29, 2009, 05:17:04 AM
I like to think there's a magic word associated with putting on and taking off the Iron and Hover Boots.

Clap On! Clap off!
Title: Re: Invent-A-Weapon II
Post by: Pale Dim on June 20, 2009, 04:39:10 PM
In TP, the boots magically appeared, and Link just hopped into them.
Title: Re: Invent-A-Weapon II
Post by: Howl on August 12, 2009, 04:13:51 AM
     If I were to invent a weapon, would it be fair if it destroyed all enemies in 100 yard radius? I think that weapon = I win button. But that would be far to easy and Nintendo would go crash for catastrophic reasons.
     Another weapon, how about a laser gun that turns one of your enemies into a chicken? I call it 'The Poultryizer'
Title: Re: Invent-A-Weapon II
Post by: Keaton on August 12, 2009, 05:36:16 AM
Quote from: Howl on August 12, 2009, 04:13:51 AM
     If I were to invent a weapon, would it be fair if it destroyed all enemies in 100 yard radius? I think that weapon = I win button. But that would be far to easy and Nintendo would go crash for catastrophic reasons.
     Another weapon, how about a laser gun that turns one of your enemies into a chicken? I call it 'The Poultryizer'

Someone rolled a mage.

Most enemies that aren't the little pack mobs attack one at a time, so unless they were to drastically change that system there's no real reason for CC.
Title: Re: Invent-A-Weapon II
Post by: Howl on August 12, 2009, 06:49:38 AM
Quote from: Kevin on August 12, 2009, 05:36:16 AM
Quote from: Howl on August 12, 2009, 04:13:51 AM
     If I were to invent a weapon, would it be fair if it destroyed all enemies in 100 yard radius? I think that weapon = I win button. But that would be far to easy and Nintendo would go crash for catastrophic reasons.
     Another weapon, how about a laser gun that turns one of your enemies into a chicken? I call it 'The Poultryizer'

Someone rolled a mage.

Most enemies that aren't the little pack mobs attack one at a time, so unless they were to drastically change that system there's no real reason for CC.

Actually I'm a druid. Lols.
But what if it was a bigger radius? Wouldn't be TOO bad.
Title: Re: Invent-A-Weapon II
Post by: Hi no Seijin on August 12, 2009, 07:01:06 AM
I think they have an item similar to that.  Wasn't it called Din's Fire?
Title: Re: Invent-A-Weapon II
Post by: Keaton on August 12, 2009, 07:05:36 AM
Din's Fire wasn't very powerful, it probably wouldn't have been in the game at all were it not for the Shadow Temple.
Title: Re: Invent-A-Weapon II
Post by: Uximadesk on August 14, 2009, 11:43:27 PM
Hey! I used Din's Fire tons of times! I guess that made me a bad player, huh?
How about a variation of the hookshot where you can swing around enemies that are light enough, it would make for a great puzzle where you have to get the right enemy to the right spot.
Title: Re: Invent-A-Weapon II
Post by: Pale Dim on August 15, 2009, 03:14:50 PM
I used it alot too! And I found it very effective. Maybe if it were a little more powerful, I think it would've been used more often.
Title: Re: Invent-A-Weapon II
Post by: MasterKeyX on December 14, 2009, 02:58:50 PM
Quote from: Etaxhnoc on May 26, 2009, 02:20:45 PM
The original topic died thanks to MasterKey, but it was an interesting topic.  So ONTO PHASE TWOOOOOOO

I think incorporating proximity mines into Zelda somehow would be very interesting.

Hi yeah. My topic owned face and it was here forever! I can't believe it died...

ANYWAY. Remember that weapon in twilight princess that had the bright ball on the end of the dominion rod?

I think they should make a zelda weapon like that. But it allows you to throw like. Fire. Or bombs. That'd be pretty beast.

It'd be like really extreme tennis.
Title: Re: Invent-A-Weapon II
Post by: Hi no Seijin on December 14, 2009, 09:03:11 PM
You mean something like a Fire Rod?  Or Bomb Arrows?
Title: Re: Invent-A-Weapon II
Post by: MasterKeyX on December 15, 2009, 02:14:56 PM
Way to spoil all my fun. It'd have more glow to it...
Title: Re: Invent-A-Weapon II
Post by: Hi no Seijin on December 15, 2009, 08:32:01 PM
Would more glow be equivalent to more dakka?
Title: Re: Invent-A-Weapon II
Post by: Pale Dim on January 10, 2010, 05:34:46 PM
Bringing this topic back to life:

The elec-needle bomb: You take a special bomb out, and you put it on the ground. It will not explode...yet. Once an enemy walks by, and electric surge is blasted at the enemy, killing it instantly. Immediatly, after the enemy's death, the bomb explodes, launching a cloud of small arrows that scatter through the terrain in a radius. They will stick out of the ground. You cannot reuse them. They look like ordinary arrows, so they cannot be easily recognized. When another enemy appears and walks into the circle of arrows, they will all send a pulsing explosion into the ground, shaking the terrain violently inside the circle, kicking the enemy (or enemies) into the air at least a foot, and then the arrows use the last of their energy (in this case, magic power) to release one last surge of electricity into the circle, frying all enemies in the circle and those close by. The only problem: It does not distinguish friend from foe, so if you're not a fair distance away, you'll get caught in the final wave.