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Create a character and its origin

Started by Jake, December 20, 2007, 06:49:43 PM

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Jake

(sorry if this is the wrong subject or if someone else already did this)
In this you can make any character(can evenchange the origin of characters from previous zelda games) with any power, any side(good/evil), it can be a boss, a hero, the main antagonist, any story behind its creation, in any game you would like to design, anything. If someone were to make another RPG this would be a good place to design your character. I imagine this could also take up a lot of room as well. Anyway, your imagination is the limit! ;D

This is my character:
Name:Shadow Fierce Deity

Game:The Link between the Triforce

Reason for creation: Has always been a guardian of Termina, until Majora fought him and won. Then Majora turned him into a mask and wore the fierce deity's mask on him, fusing Majora with the Fierce Deity.

General looks: I suppose he would look like the fierce deity except all his white would be black and his face would kind of look like Majora's mask.

Powers: All powers of fierce deity and Majora.

Placement in game:He would be just before the final boss(after you would defeat him, the fierce deity mask would fall off of Majora, then you would fight Majora and the game would be over)

Name:
Game:
Reason for creation:
General looks:
Powers:
Placement in game:

MagmarFire

Mmm, I think this belongs in the RPing section. To the teleporter! *moves topic*

Anyway, I do have one character in mind, but... I'm not particularly sure how to place her. She's not a boss, but a friendly. I can't even decide whether she would place in a game, so...



Advanceshipping and Rion had better be Chuck Norris approved.

Junorulez890

Name: Juno
Game: Spirit Tracks
Reason for creation: A young Spirit Sorceress. She is a useful ally and valuable to the team.
General looks: long pink hair and Link's tunic but it's purple.
Powers: Can summon Spirits and Lokomos.
Placement in game: I honestly don't know.

Pale Dim

Name: Arcanum
Game: Wind Waker

Description: Strong willed, mercenary, cold, ruthless and cunning. Will fight alongside anyone he deems worthy. Believes that only the strong, the honorable, the wise, and the skilled should survive, there is no such thing as eternal peace, and to obtain periods of peace, lives must be sacrificed, and if a situation doesn't involve him, he should stay nuetral until forced to get involved. About 5' 10". Weighs about 127 lbs. Skilled in the arts of swordplay and magic. Will defend only the few he actually cares about. Wears a Maroon tunic. No hat. blue tights. Carries two swords: Marusame and a short sword with a curved hilt. Also carries a quarterstaff for last ditch defense.
Reason for creation: I always figured that Link needed a strong willed ally, to fight alongside him in some of the more...epic battles.

Placement in game: First introduced when Link first penetrates the Forsaken fortress. He is the one who captures Link whenever he's caught, and throws him in his cell. Next, he follows Link to the world under the sea, and informs Ganondorf of Link's retrieval of the Master Sword. Next, Link fights him in the Earth Temple alongside Jalhalla, and when finally defeated, is miraculously spared. He agrees to switch sides, and from that point on, serves as Link's brother-in-arms in the Wind Temple, several Island puzzles (such as that massive Shark island attack), and Ganondorf's tower. He fights alongside Zelda and Link during the final battle.


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