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corrupt a wish game

Started by Pyrgusfinn, February 05, 2006, 06:53:01 PM

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o0Zelda0o

The DSi is the new DS coming out.

Granted but uuhh.... you sit on a jam buttie  :-[

I wish that I don't have to go to school tomorrow  :-*

DarkZelda

granted, but you miss 5 tests and almost fail.

I wish for some cheese for my sandwich.

Pyrgusfinn

granted, but the cheese is moldy and you get violently ill as a result.

I wish that I will get into my first choice university and that I not fail out of it.

DarkZelda

Granted, but you realize that you hate it and want to go somewhere else.

I wish for some new music.

Pyrgusfinn

granted so you download the GRATES!!!!!  muahahahah.
I wish I would ace my government test tomarrow.

o0Zelda0o

Granted but you end up knowing to much and people are like  :o whaa??? around you =P

I wish I could be bothered to move and get something to eat  :P

Carpet Merchant

Granted, but you choke on it  while you eat and walk. (Shoulda listened to your mother.)

I wish for the top of a keyboard to read fnbjkiulspq instead of qwertyuiop.

Pale Dim

#3607
Granted, but the rest of your keyboard reads this:
--
-- Copyright (c) 2005 Pandemic Studios, LLC. All rights reserved.
-- SPAX - Clone Wars Template  Common File
-- Common script that shares all setup information
--

ScriptCB_DoFile("setup_teams")

--  Republic Attacking (attacker is always #1)
REP = 1
CIS = 2
--  These variables do not change
ATT = 1
DEF = 2

function SetupUnits()
    ReadDataFile("SIDE\\rep.lvl",   
        "rep_inf_ep3_pilot",
        "rep_inf_ep3_marine",
        "rep_fly_anakinstarfighter_sc",
        "rep_fly_arc170fighter_sc",       
        "rep_veh_remote_terminal",
        "rep_fly_vwing")
       
    ReadDataFile("SIDE\\cis.lvl",
        "cis_inf_pilot",
        "cis_inf_marine",
        "cis_fly_droidfighter_sc", 
        "cis_fly_droidgunship",
        "cis_fly_greviousfighter",
        "cis_fly_tridroidfighter")
       
    ReadDataFile("SIDE\\tur.lvl",
        "tur_bldg_spa_cis_beam",
        "tur_bldg_spa_cis_chaingun",
        "tur_bldg_spa_rep_beam",
        "tur_bldg_spa_rep_chaingun",
        "tur_bldg_chaingun_roof"
    )
end

myTeamConfig = {
    rep = {
        team = REP,
        units = 32,
        reinforcements = -1,
        pilot    = { "rep_inf_ep3_pilot",20},
        marine   = { "rep_inf_ep3_marine",12},
    },
    cis = {
        team = CIS,
        units = 32,
        reinforcements = -1,
        pilot    = { "cis_inf_pilot",26},
        marine   = { "cis_inf_marine",6},
    }
}

ScriptCB_DoFile("LinkedTurrets")
function SetupTurrets()
    --CIS turrets
    turretLinkageCIS = LinkedTurrets:New{ team = CIS, mainframe = "cis-defense",
      turrets = {"cis_turr_1", "cis_turr_2", "cis_turr_3", "cis_gun04", "cis_turr_5", "cis_turr_6"} }
    turretLinkageCIS:Init()
   
    function turretLinkageCIS:OnDisableMainframe()
        ShowMessageText("level.spa.hangar.mainframe.atk.down", REP)
        ShowMessageText("level.spa.hangar.mainframe.def.down", CIS)
       
        BroadcastVoiceOver( "ROSMP_obj_20", REP )
        BroadcastVoiceOver( "COSMP_obj_21", CIS )
    end
    function turretLinkageCIS:OnEnableMainframe()
        ShowMessageText("level.spa.hangar.mainframe.atk.up", REP)
        ShowMessageText("level.spa.hangar.mainframe.def.up", CIS)

        BroadcastVoiceOver( "ROSMP_obj_22", REP )
        BroadcastVoiceOver( "COSMP_obj_23", CIS )
    end
   
    --REP turrets
    turretLinkageREP = LinkedTurrets:New{ team = REP, mainframe = "rep-defense",
      turrets = {"rep_turr_1", "rep_turr_2", "rep_gun02", "rep_turr_4", "rep_turr_5", "rep_turr_6"} }
    turretLinkageREP:Init()
   
    function turretLinkageREP:OnDisableMainframe()
        ShowMessageText("level.spa.hangar.mainframe.atk.down", CIS)
        ShowMessageText("level.spa.hangar.mainframe.def.down", REP)

        BroadcastVoiceOver( "ROSMP_obj_21", REP )
        BroadcastVoiceOver( "COSMP_obj_20", CIS )
    end
    function turretLinkageREP:OnEnableMainframe()
        ShowMessageText("level.spa.hangar.mainframe.atk.up", CIS)
        ShowMessageText("level.spa.hangar.mainframe.def.up", REP)

        BroadcastVoiceOver( "ROSMP_obj_23", REP )
        BroadcastVoiceOver( "COSMP_obj_22", CIS )       
    end
end

function ScriptPreInit()
   SetWorldExtents(2500)
end
I wish the total character amount for these posts was 1,000,000 or higher.


3308-7723-6389

Mr. bubbles

Granted but youre comupter cant load the topic and breaks

I wish i had one million dollars,
I Like Pie.

Pale Dim

Granted, but I steal that, and when you tell the police, they don't give a shoot.

I wish this week would just end!


3308-7723-6389

HylianHero92

Granted, but the world ends with it.


I wish the Gamecube Action Replay I got for X-mas actually let you add codes like it used to... :(

cacturnerules

Granted, but The code does not give you cheats, but blows up your gamecube.

I wish I didn't break my poor baby! (my wii)

Yourmom

granted but i walk in and use your face to break it again  :-[

Pale Dim

 :-[  I wish that wasn't so grim....


3308-7723-6389

The Glamour Nazi

granted, but instead it's so happy your brain explodes.

I wish I could tell her I like her...