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Reborn classic...

Started by Zelda Veteran, June 19, 2007, 03:15:47 PM

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If they were to remake A Link to the Past in 3D with the standard Zelda battle system, would you buy the remake?

Yes, definately!
18 (78.3%)
Yes!
1 (4.3%)
If I have the money...
3 (13%)
No, not really.
0 (0%)
Not at all, Nintendo made a mistake...
1 (4.3%)
0 (0%)
0 (0%)
0 (0%)

Total Members Voted: 22

MasterKeyX

I can't believe I only saw this topic just now... :P

Well, I did, a while back, start a topic about a 3-D AlttP in this here board, and, consiering it has always been my favorite zelda game, a 3-D release would be amazing... it has alkways been a drema of mine.

So, if I cna help in any way at all, (even though I am late) do tell.


RIP my LeafGreen team: 2005-2010

Zelda Veteran

#76
let me help clarify:

Lanmola Boss Battle
Helmasaur Boss Battle
Trinexx Boss battle
Arrghus Boss Battle
Armos Knights
Mothula
Moldorm Boss battle
Kholdstare (My bad, thanks Shika)
Agahnim fight
Blind battle
Ganon
God forbid
I have gathered LttP boss battles so that we could point out what needs to be changed. While the bosses themselves should remain, we should make a few changes. Lets use the boss battle with the armos knights as our first example. Rather than just run up and hit them, we could throw a weak spot (the gem normally used for a weakspot on armos) and throw it in the back. Then, for the middle and final armos: wait until it crashes down, and hit the three weakspots on it's back. Now for our second example, lets use Blind. Rather than the hack and slash antic used on most bosses in old Zelda games, lets try this out. Run up, and swing your sword at it. It dodges out of the was by floating backwards. Swing at it until you back it into the central light and immoblize it. Thats when you strike!

You see, while the bosses themselves shouldn't be changed, they could use a tune up (like the game itself) to keep gamers interested, while still reliving their favorite LttP moments and bosses. I feel the same way about the music. It could use a tune up, but overall, it should remain the same classic theme we all know and love. Lets grab one more boss and make an example out of him. Who better than Lanmola? Lets take a look. The trio(aimlessly) pops out of the ground, and leaps around the sandy surface. Lets take lanmola from Majora's Mask for example. The back end is the weak spot, rather than the body in whole. When one of them leaps out, wait for them to burrow back into the sand, and jab at the tail while its exposed.

I hope you can all understand what I mean, because I'm being as clear as I possibly can. And as for you Pokekey... You will suffer a thousand deaths and be tormented after you die. well, better late than never I suppose! ^_^ Also, one more thing I would like to point out. I have not been able to contact Archeic Sage. My mail just won't go through. Could sombody deliver some mail for me?
(pm me to take up the job)

My real Poison team in BW2. They all have perfect natures and EV's. I went the extra distance and bred the right IV's into them. Come at me bro.

DW

Okay...so then...a list of boss battles...

Lanmola=Easily done, no real worries there

Helmasaur=No real problems here either, it will look much better in 3-D though since it can turn and be attacked from more than one direction...yeah, that should work. we could put in some short movies for when the helm is cracked..

Trinexx=Not many problems here either...this will be even more fun in 3D, and more challenging, since you'll be aiming the rod in third dimension. It would be like a FPS sort of.

Arrghus=No big worries, this will also be even better with 3D hookshot aiming.

Armos Knights=ZV's idea is great, put a few weak points in some spots and it could be a great challenge with their moving.

Mothula=This will need to be redone, we'll need to have it pulled down or have it attack somehow, because there's no way we can have it up in the air like that and hit it with normal sword strikes. Maybe hookshot it or use arrows. Or...we could have a few steps, and you can use an action command or something to leap off and tackle or knock down or stab the Boss so it comes down, then you strike it as it tries to take flight again.

Moldorm=No real problems, it can be tuned up a bit, but no big changes.

Kholdstare=ZV, you didn't post a good video for it, it's the same video as with the Moldorm. Anyways, I found a video, and it could be tuned up a bit as well, although there's no large problems.

Agahnim=Typical battle that can easily be put in 3D, we've had plenty of bosses like him. Maybe if we tuned it up, made it a bit more unique...

Blind=Once again, no real problems...

Ganon=This battle will be AMAZING in 3D. No real problems again, but WOW.

God Forbid= That can be for the more skilled players, maybe they can get a biggoron sword by beating him. :P

So feel free to watch the videos and post any ideas for improvements. I didn't think about improving them, just seeing if it could be changed to 3D.
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Bboy94

I can get to the turtlerock dungeon fast enough, it was my first Zelda game and if I remember it I can do it fairly easily, I used to be able to get to the end of the first dungeon in 15 minutes

Blank

Puppet Ganon's third form in in Wind Waker is a Moldorm, so that's all they'd have to go by  :)

And I'm glad you guys stopped the talk of making it yourself XD Honestly, there are too many fangame makers out there as it is. Rallying support for a real game is choice ^_^

Now, bear in mind that it was recently reported at TheHylia that Aonuma mentioned in an interview that he would like to make a Wind Waker game on the Wii. Whether that means remaking it for the Wii, or just mimicking its graphics and kiddy adventure style, it still brought on talk in the comments about a 3D LttP. Most of those comments were negative  :-* We're not going to enjoy making a poll for this at TheHylia XD

Also, we're going to need a LOT of support.

The Desert Colossus
Exploding Deku Nut
Rauru's Return
TheHylia
Ganon's Tower
Zelda Dungeon
HTLOZ2

and many, many more. And especially...

Zentendo. That's the place to rally.

--Blank

MagmarFire

I could try to set up a poll at a couple other forums that I'm a member of. One of them isn't that big, but the community is great; and the other one is huge. I think both would be good places to rally some support.

I'll see if I can do it right now.



Advanceshipping and Rion had better be Chuck Norris approved.

DW

I really need to get some problems though. Not just about bosses, but mechanics and items and events...all that jazz. Then I can make the video...

Blank, thank you for your support, that's great to have you with us. Yes, making it ourselves is a horrible idea, it would be slander just about...

So come on, people, recall some problems..
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Fishalicious

Mechanics... hm, the Windwaker engine is genius, I like being able to pick up enemy swords. Maybe they could elaborate on that and allow you to jump attack and spin attack with them; press a different button to drop it, perhaps the shield button, as most of them are rather large.

As for items... how exactly would the Pegasus boots work? Like, would you set them to the equipment screen similar to OOT, and press a certain button to run? Or just run much faster, having less control of acute directions?

I'm watching play-by-play speedruns, so I'll probably have better ideas later.

Vaati

Quote from: Zelda Veteran on June 19, 2007, 04:46:56 PM
Yeah, they would have to use orchastrated music of the original music, but it would still rock! Should link have purple hair? :-X

Maybe just a tint...hey...maybe he's related to Vaati!  :P  ;D

DW

Oh God...I'm sensing a fanfic now...

The WW engine would be a great idea, but I don't know if we'll be able to do that with this game...

So has anyone been playing through it?
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Fishalicious

The WW engine worked with TP, it would probably work with it.

I watched playthroughs, does that count? (and I'm so sorry I have yet to finish the sketches; I'm in serious lack of a brown pencil.)

MagmarFire

Guys, remember when I said that I would go to two of the forums I'm a member of and ask about it? I got back some results...

The smaller forum was very positive with the whole thing, while the larger one was kind of mixed--some positive, some negative, few unsure. ???



Advanceshipping and Rion had better be Chuck Norris approved.

DW

What did the negative say?
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MagmarFire

For more detail, I'll just post the link to the thread.



Advanceshipping and Rion had better be Chuck Norris approved.

DW

I joined the forums to explain in more detail, hope that's okay..

They seem fairly pleased with it, the only people who said no was because they didn't see a need to, and thought we would mess with the story.
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