• Welcome to The Desert Colossus.
 

News:

Welcome to the Desert!  Register, post, and have fun.  Why not introduce yourself in the
Welcome Thread?

Main Menu

What Makes Zelda Great - LA

Started by Alpha, February 24, 2009, 08:15:41 AM

Previous topic - Next topic

Alpha

For those of you who don't check the mainpage very often, I've started up a new series of articles: What Makes Zelda Great. Basically it's a retrospective focusing on one of the Zelda games at a time and looking to see what that game did better than the other titles of the series. Since I doubt my ability to think of every little thing that they did, I've decided to ask you guys why you think the games stand out from each other.

And as you can probably guess, considering which board this is being posted on, the next article focuses on Link's Awakening. So let me ask you: what do you love about the first Zelda for Gameboy? What really stood out to you when you played it, and what did it do better than any other game in the series? What makes LA great?

Hi no Seijin

Does this include the DX version?

Either way....

Mt. Tamaranch Theme and the first appearance of Roc's Feather.  Enough said.
Best.  Cane.  EVER!
Secretary of Lolcats; I won the MagmarFire Award for 2/21/08!
Filler.Filler.Filler.Fillah!  Filler.Filler.Filler.Fillah!

Gamefreak

It was the first game to capture the scope of a Zelda game and make it portable, what more could you ask for.

For me, it probably stands as the most surreal Zelda game as well with some of the talk from the villagers.

The Glamour Nazi

It's awesome how you can steal things.
Also the first multiple tunes for the ocarina.
they also had some really cool puzzles.

MagmarFire

It really is one of the strangest games in the series... It kind of has a sad ending, though, as far as I can remember.

And the shop guy can instantly kill you with magic. That's never happened before. :o



Advanceshipping and Rion had better be Chuck Norris approved.

The Glamour Nazi

If memory serves the final boss sorta looked like Vaati so this could be the first time vaati was included. Though he was called Nightmare or something.

DW

It was the first game to impart morals to children. Taught you not to steal.
­

The Glamour Nazi

It doesn't help that the guy charges so much for the bow!

Uximadesk

Wasn't it also the first to include a long and complex chain of exchanging items?
Also, the bond they create with Marin was very deep for a game at that time.
Oh, and 2D levels and Mario cameos FTW (wasn't it first meant to be a Mario game?)
~*Wizzrobe Clan*~
IMMA CHANGIN MAH SIGNATURE

Keaton

Quote from: Wizzrobe Mikaudes on March 01, 2009, 10:25:30 PM
Wasn't it also the first to include a long and complex chain of exchanging items?
Also, the bond they create with Marin was very deep for a game at that time.
Oh, and 2D levels and Mario cameos FTW (wasn't it first meant to be a Mario game?)

It was not first meant to be a Mario game, what a strange misconception to have.

Uximadesk

DO NOT Gannon Ban me, I am positive I read it somewhere...
~*Wizzrobe Clan*~
IMMA CHANGIN MAH SIGNATURE

The Glamour Nazi

Topic...

They had the picture thing. that was fun

Uximadesk

I just remembered how well developed Marin's character was.
Through the whole game you get this tidbits of her personality, which play a big role on the sentiment that is brought up in the ending.
~*Wizzrobe Clan*~
IMMA CHANGIN MAH SIGNATURE

The Glamour Nazi

/Spoiler If you beat it without dying you get to see her as a gull in the ending credits./spoiler

Alpha

And the article has been posted! (I haven't said so in past topics, but I'm going to start letting y'all know when I post it from here on out . . . unless I forget to do so. Which is quite likely) Thanks for your help, guys - I got quite a few inspirations from reading what you guys wrote. :)