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[Blogging] The Legend of Blah Blah: What Could Have Been
24 Jul 2012 by hinoseijin
The Legend of Zelda: The Minish Cap was a good game. Mostly it was Link’s new ability to shrink himself down to size so he could tackle obstacles that he couldn’t overcome at his regular height that made it an interesting and fun game to play. But as good as I think the game is, I’ve recently thought that Nintendo jumped the gun by releasing The Minish Cap on the Game Boy Advance. Imagine, if you will, what The Minish Cap could have looked like if Nintendo waited until the 3DS to make it. Using the cel-shaded style they did in The Wind Waker, they could have made The Minish Cap a 3D Zelda game. With the 2D bird’s eye view of the world, shrinking is an interesting mechanic to help Link make progress in his quest, but all we see is Link as a few pixels running around in the regular overworld. When we get to the parts of Hyrule that we can only see clearly when Link is shrunk (the Minish Village, the Deepwood Shrine, etc.), it really doesn’t look all that different from the overworld. Sure, we get cues that Link is now only a few inches tall, but it fails to impress us just how small he really is. But as a 3D game, we would be able to see how miniscule Link becomes when he shrinks down to Minish size. Instead of seeing a shrunken Link as a pixel in the overworld, we see him as if he hasn’t changed size, but everything in the overworld is now gigantic. Grass becomes trees; bosses become much more threatening when you can actually see them tower over you; you can no longer see the tops of buildings because your point of view is now so close to the ground. We could have had a truly interesting and epic view of Hyrule, if only Nintendo had chosen to wait to make The Minish Cap. Now, I know it’s about time Nintendo makes a new handheld Zelda game instead of a remake, and I still want Majora’s Mask remade for the 3DS before any other remake, but someday, I would like to see a The Minish Cap remake on the 3DS, with the graphics completely overhauled in 3D so we can get the truly epic game it could have been.
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