Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
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Saber jolted at the sudden voice below, nearly losing his hold on the rope and his supplies. "I could ask you the same thing! While you're at it, you should also reveal your identity. I am Sabertache."
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
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Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
"Well, I came here for the adventure, myself. I'm Worru. Nice to meetcha, Saberstache." bellowed Worru, from the platform.
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Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
That Saberstache thing had better be a joke..Saber thought as he lowered himself further. "Well, same reason we're here, and nice to meet you as well. So what have you stumbled upon so far?"
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
"Well, we've found this." Worru gestured towards the door, holding the lanturn up to define the horrific designs on it.
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Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
Saber landed by Worru and looked the door up and down. "Well, that's....pleasant...do you have any hunches on how to move further? Also, have you seen my companions, they kinda just....jumped."
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
"Well, it looks like the kinda door that has a secret switch. As for your friends, You're not supposed to jump, but climb down on a rope, with a lanturn." replied Worru, running his fingers over the door.
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Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
"Wait, so what will happen to them then? Are they dead?" Saber was anxious to find his companions again, he didn't fully trust these guys yet...
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
"Don't worry, they just pop up at the ground around the hole." he patted Sabertache on the back. "And, you can trust me, Saberstache. Leth and his friends, I ain't too sure about."
|
Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
Saber felt a wave of relief wash over him. "okay then, at least they're safe...and you didn't need to say that last part, that...doesn't really help much."
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
OOC: Sorry for the wait; I've been sucked into Morrowind. (Oblivion can't run, my computer is too old) Now, on with it, right? Also, from this point on, I am putting into effect my dungeon system. At the end of a post of mine which details a new room, I will add one hint. Another hint may be added upon request, but only if I deem there is a standstill. These hints may include how to open a door, or how many items are in the room. Also, after the group reaches the third room, the dungeon will be closed to newcomers. Any special item inside of a room is singular, meaning only one person may get it. (A key: Someone opens the chest, and they get it) If that person becomes inactive, it will be passed on to someone of my choosing. Any rare item, like the temple's item (e.g. Oot; The forest temple's bow, fire temple's hammer) cannot be kept outside of here. Lastly, I am the final interpreter of this, and have the final say in disputes, barring mods and admins.
IC:
Doors... They are for opening, and closing. It looks like this one has mastered the latter, for you cannot open it. Metal bars, shaped like menacing teeth, hinder your progress. upon this platform, there are two torches, six pots lined up with three on either side, and a small hole can be seen on the back of the platform, opposite the door.
+The hole is the key.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
Looking around the room, Saber takes everything in. Hmm...there's something about that hole.... He sat cross legged and covered his mouth and nose with his hand, closing his eyes--his way of thinking. Hmm....I'm stumped...guess I can't go wrong with checking the pots... Standing up and walking towards the ceramics, he does just that.
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
Worru walked over to the hole, and unsheathed his sword. He positioned the sword the best he could, and tried to fit it in the hole.
_________________
Worru
STR 2 DEF 13 AGI 6 INT 1 SPI 1 HP 61 SPL 29
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Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
Inside one of the pots is a medium-sized rock. Its rockiness is unmatched by any other rock you have ever seen. The rock seems to be made out of limestone. It is just over hand size, and round, weighing about ten pounds. Inside the hole, which is about a cubic foot in size and depth, is a small button. As Worru pushes his blade into the hole, it taps the button, releasing the evil bars' hold on the door. However, being the mere tap that it was, they instantly retract and seal the entrance once more.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Sabertache
Level 11
Joined: Experience: 1259
Class: Grunt//Nomad
: 1520
TP: 3
|
Saber gave a low chuckle and shook his head as he hefted the rock. "You've got to be kidding me, it's that easy?" Walking over to the hole, he inserts the rock into the hole and pushes it as far in as it will go.
_________________
"I have no demon, no aura, no secret Godlike ability, no invincibility, and I'm not an unstoppable swordsman. I suppose I'm a rarity in Hyrule; They sure make them differently here than where I come from."SABERTACHE--Updated yet again.
MERCENARY SERVICE
HP-47
SPL-17
STR-5
DEF-17
AGI-3
INT-4
SPI-7
WILL-9
Sword DMG: 10
Spell DMG: 15
|
Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
The rock trips the switch, and the bars retract. Looming ahead of you is the demonic door to the terror within. Instantly you all hear a voice in your head...
Turn back... I will destroy you...
None of you could have any idea where this thought came from. The door is unlocked, and the way is clear. Enter, dare you, to the Gates of Death.
+North Exit
OOC: In addition to the hint system, available doors will be denoted with a plus (+) sign. Any voices will be italic and dark red.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|