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Posted: Mon Apr 09, 2007 11:46 pm
by Sabertache
Saber jolted at the sudden voice below, nearly losing his hold on the rope and his supplies. "I could ask you the same thing! While you're at it, you should also reveal your identity. I am Sabertache."
Posted: Tue Apr 10, 2007 6:08 am
by Worru
"Well, I came here for the adventure, myself. I'm Worru. Nice to meetcha, Saberstache." bellowed Worru, from the platform.
Posted: Tue Apr 10, 2007 8:59 am
by Sabertache
That Saberstache thing had better be a joke..Saber thought as he lowered himself further. "Well, same reason we're here, and nice to meet you as well. So what have you stumbled upon so far?"
Posted: Tue Apr 10, 2007 11:07 am
by Worru
"Well, we've found this." Worru gestured towards the door, holding the lanturn up to define the horrific designs on it.
Posted: Tue Apr 10, 2007 11:41 pm
by Sabertache
Saber landed by Worru and looked the door up and down. "Well, that's....pleasant...do you have any hunches on how to move further? Also, have you seen my companions, they kinda just....jumped."
Posted: Wed Apr 11, 2007 4:37 pm
by Worru
"Well, it looks like the kinda door that has a secret switch. As for your friends, You're not supposed to jump, but climb down on a rope, with a lanturn." replied Worru, running his fingers over the door.
Posted: Wed Apr 11, 2007 5:28 pm
by Sabertache
"Wait, so what will happen to them then? Are they dead?" Saber was anxious to find his companions again, he didn't fully trust these guys yet...
Posted: Wed Apr 11, 2007 6:17 pm
by Worru
"Don't worry, they just pop up at the ground around the hole." he patted Sabertache on the back. "And, you can trust me, Saberstache. Leth and his friends, I ain't too sure about."
Posted: Wed Apr 11, 2007 6:47 pm
by Sabertache
Saber felt a wave of relief wash over him. "okay then, at least they're safe...and you didn't need to say that last part, that...doesn't really help much."
Posted: Sat Apr 28, 2007 2:25 pm
by Zeldaforever
OOC: Sorry for the wait; I've been sucked into Morrowind. (Oblivion can't run, my computer is too old) Now, on with it, right? Also, from this point on, I am putting into effect my dungeon system. At the end of a post of mine which details a new room, I will add one hint. Another hint may be added upon request, but only if I deem there is a standstill. These hints may include how to open a door, or how many items are in the room. Also, after the group reaches the third room, the dungeon will be closed to newcomers. Any special item inside of a room is singular, meaning only one person may get it. (A key: Someone opens the chest, and they get it) If that person becomes inactive, it will be passed on to someone of my choosing. Any rare item, like the temple's item (e.g. Oot; The forest temple's bow, fire temple's hammer) cannot be kept outside of here. Lastly, I am the final interpreter of this, and have the final say in disputes, barring mods and admins.
IC:
Doors... They are for opening, and closing. It looks like this one has mastered the latter, for you cannot open it. Metal bars, shaped like menacing teeth, hinder your progress. upon this platform, there are two torches, six pots lined up with three on either side, and a small hole can be seen on the back of the platform, opposite the door.
+The hole is the key.
Posted: Sat Apr 28, 2007 11:28 pm
by Sabertache
Looking around the room, Saber takes everything in. Hmm...there's something about that hole.... He sat cross legged and covered his mouth and nose with his hand, closing his eyes--his way of thinking. Hmm....I'm stumped...guess I can't go wrong with checking the pots... Standing up and walking towards the ceramics, he does just that.
Posted: Wed May 02, 2007 10:01 am
by Worru
Worru walked over to the hole, and unsheathed his sword. He positioned the sword the best he could, and tried to fit it in the hole.
Posted: Tue May 15, 2007 4:29 pm
by Zeldaforever
Inside one of the pots is a medium-sized rock. Its rockiness is unmatched by any other rock you have ever seen. The rock seems to be made out of limestone. It is just over hand size, and round, weighing about ten pounds. Inside the hole, which is about a cubic foot in size and depth, is a small button. As Worru pushes his blade into the hole, it taps the button, releasing the evil bars' hold on the door. However, being the mere tap that it was, they instantly retract and seal the entrance once more.
Posted: Tue May 15, 2007 6:40 pm
by Sabertache
Saber gave a low chuckle and shook his head as he hefted the rock. "You've got to be kidding me, it's that easy?" Walking over to the hole, he inserts the rock into the hole and pushes it as far in as it will go.
Posted: Wed May 16, 2007 11:33 am
by Zeldaforever
The rock trips the switch, and the bars retract. Looming ahead of you is the demonic door to the terror within. Instantly you all hear a voice in your head...
Turn back... I will destroy you...
None of you could have any idea where this thought came from. The door is unlocked, and the way is clear. Enter, dare you, to the Gates of Death.
+North Exit
OOC: In addition to the hint system, available doors will be denoted with a plus (+) sign. Any voices will be italic and dark red.