Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
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Many a brave soul has perished here, trying to find the great treasures within. Hundreds of knights have fallen helpless before the confusion. Only now does Hyrule have a hope to find what lies within...
The Gate to Death.
A hole about the size of a horse-drawn carriage opens from beneath the sands. You cannot see anything through the darkness of the hole. A sign is next to the hole, fending greedy graverobbers off:
DANGER!
Anyone who enters WILL NOT RETURN! If you
value your life, leave! -Head Warrior of Parapa
Underneath the words are letters written in blood... " G~te ~o D~at~"
OOC: This is the dungeon to end all dungeons! The Gate to Death will have elements from many temples in the Zelda series. Remember that you can't see through the darkness... The hole might be more than it seems...
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
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Shadow Swordsman
Level 3
Joined: Experience: 118
Class: Grunt
: 18
TP: 0
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"Hmmm how interesting. The sign says all that enters here don't return. SOUNDS LIKE A GOOD TIME TO MEEEEEEEEEEEEEEE!" Shadow said as he lept into the hole.
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Sovelis
Level 18
Joined: Experience: 3377
Class: Scholar//Mage
: 1249
TP: 2
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That guy is gonna get get killed... Sovelis thought to himself as he jumped after Shadow.
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Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
OOC: Completely ignore the fact that you CANT SEE THE BOTTOM...
IC:
You are falling... Down and down... There is no end in sight. Until... a light at the bottom. As soon as you touch it, you find yourselves back at the beginning, outside the hole.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Shadow Swordsman
Level 3
Joined: Experience: 118
Class: Grunt
: 18
TP: 0
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"What the hell? Why did we end up back outside?" Shadow muttered to himself. He then jumped through the hole again.
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Leth
Level 9
Joined: Experience: 909
Class: Vagabond ranger
: 3021
TP: 1
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Leth and Company saw Sovelis and Shadow jump in. They decide to jump in after them. So the hylian, the Goron, and the Human all go into the darkness...
_________________
Heard of necromancers? I'm the necropostmancer. I'll never give up on this website.
Leth - New and Improved!
HP 61; SPL 19; Will 9; Def Rating 21
STR 5; DEF 13; AGI 8; INT 3; SPI 4
Exceptional Health L2, Goron Strength L3, Deku Agility L2, Bow L4, Track L1, Disarm Trap L1, Calm beast L1, Arcane Archery, Shadowmeld
{Arrow: 15dmg, 11+d20 cth}{knife: 10dmg, 8+d20 cth}
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Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
Leth falls and appears outside the hole...
OOC: Take that experience and rupee from me, This post doesnt deserve it, mods.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Leth
Level 9
Joined: Experience: 909
Class: Vagabond ranger
: 3021
TP: 1
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"What the-" Leth says. "why are we out here?"
OOC: okey dokee, what are we supposed to do?
_________________
Heard of necromancers? I'm the necropostmancer. I'll never give up on this website.
Leth - New and Improved!
HP 61; SPL 19; Will 9; Def Rating 21
STR 5; DEF 13; AGI 8; INT 3; SPI 4
Exceptional Health L2, Goron Strength L3, Deku Agility L2, Bow L4, Track L1, Disarm Trap L1, Calm beast L1, Arcane Archery, Shadowmeld
{Arrow: 15dmg, 11+d20 cth}{knife: 10dmg, 8+d20 cth}
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Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
OOC: You have to be smart. The entrance is somewhere along the middle of the hole, and you cannot see inside. What lets you see in the dark and scale walls?
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
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Worru walked up to the hole, and looked inside. Dark, ain't it?... He reached for the lanturn and rope he had brought, thanks to a poster he had read in the main square. He anchored the rope, let it down the hole, and lit the lanturn, begining to climb down.
_________________
Worru
STR 2 DEF 13 AGI 6 INT 1 SPI 1 HP 61 SPL 29
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Leth
Level 9
Joined: Experience: 909
Class: Vagabond ranger
: 3021
TP: 1
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Leth sees him. "Good Idea, worru!" Says Leth. "Will your rope hold us too?"
_________________
Heard of necromancers? I'm the necropostmancer. I'll never give up on this website.
Leth - New and Improved!
HP 61; SPL 19; Will 9; Def Rating 21
STR 5; DEF 13; AGI 8; INT 3; SPI 4
Exceptional Health L2, Goron Strength L3, Deku Agility L2, Bow L4, Track L1, Disarm Trap L1, Calm beast L1, Arcane Archery, Shadowmeld
{Arrow: 15dmg, 11+d20 cth}{knife: 10dmg, 8+d20 cth}
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Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
Worru looked over the sand, just like Kilroy. "Yeah. The guy said it was designed for parties."
_________________
Worru
STR 2 DEF 13 AGI 6 INT 1 SPI 1 HP 61 SPL 29
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Leth
Level 9
Joined: Experience: 909
Class: Vagabond ranger
: 3021
TP: 1
|
"Great! Come on, guys!" He says to the people behind him. All three of them climb onto the rope and start rappelling.
_________________
Heard of necromancers? I'm the necropostmancer. I'll never give up on this website.
Leth - New and Improved!
HP 61; SPL 19; Will 9; Def Rating 21
STR 5; DEF 13; AGI 8; INT 3; SPI 4
Exceptional Health L2, Goron Strength L3, Deku Agility L2, Bow L4, Track L1, Disarm Trap L1, Calm beast L1, Arcane Archery, Shadowmeld
{Arrow: 15dmg, 11+d20 cth}{knife: 10dmg, 8+d20 cth}
|
Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
|
As Worru and Leth's party make their way down the pit, a wave of fear hits them all. It is like a spirit is wispering in their ears, telling them that they will surely die here... A short distance down the hole, a torch-adorned platform with a door is seen to the north.
_________________
For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
|
Worru
Level 14
Joined: Experience: 2331
Class: Vagabond Ranger
: 1060
TP: 2
|
Worru looked around, as the wave hit him first. Ohh, foreshadowy... He climbed down, and landed on the platform.
_________________
Worru
STR 2 DEF 13 AGI 6 INT 1 SPI 1 HP 61 SPL 29
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