Hero's Guild
Posted: Tue Aug 12, 2008 1:48 am
OOC: Here we go, here's my area for putting up fun quests for people to play! Inspired by Fable, I am making a heroes' guild, where Albion has never been so close to Hyrule! (I was about to say so close to home, since we're all bigger fanatics of Zelda than fanatics of Fable, however Albion is an ancient name for the isle of Britain, so that's closer to home than Zelda... heh...).
Also, I'd like people with their own created organizations to please send me a private message about perhaps allying yourselves with this one. Guild Heroes with all organized loyalists to the Crown against the dark forces of the Exiles would be fun to have. My story is yours now, remember?
IC: It was everything anyone wanting be a hero just like Link, Hero of Hyrule, would ever dream of. The training needed, the lessons, the missions to prove to the people who you were - it was all here. Orphans with no where else to go, or others seeking what they saw in the Hero of Hyrule. And not only that, but it was a library full of history and lessons which have cost entire lifetimes to uncover and to be put into words for young scholars to read, a road leading directly to the Temple of Nayru itself, training grounds for warriors young and old, melee or ranged, to train, a room just for mages to practice their magic powers, an entire wing reserved for bards to master the art of their instruments, and teachers willing to devote themselves to their students in whatever it is they desire to learn, or to simply speak with.
You've heard of this place, and curiosity is pushing you from behind towards the large, red gates before you, towards the end of the road which has lead to so many other places in North Castle. The excitement boils inside of you as if it were a pot full of water over an oven. To become one with these Heroes, and be among the ranks of the hero himself, Link son of Arn - that would be more than a treat!
As you approach the tall, broad doors before you, brass handles offering its hand out to yours, to open to door of possibilities, a tall, stout man comes out from the Guild with a two-handed sword sheathed in its scabbard over his back, his black hair, though messy, seemed fitting, exited the structure and smiled and nodded a greeting to you. People everywhere hollered and cheered his name: "Runemaster! It's him!!" He smiled briefly to them, but was clearly in a hurry, and carried on.
That was Runemaster! THE Runemaster. He'd been a hero for a long time, though doing all he could to avoid crowds. What an idea to join him in combat! The hero looked almost old - old enough to have learned every skill the guild provided should he have been there all his life, which he had.
Excited all the more, you push the large doors open. This room was the map room, seeing a map of West Hyrule in the center of the room. It was like entering another world! It felt like an enclosed universe, where everything existed within it. As you closed the gate behind you, the sound of its creaking and groaning echoed in the room. The scent of old books filled the air, coming from through that hallway at the other end of the room. The sound and smell of a meal came from beyond the map, across from you, where apprentices gathered and ate their breakfast to prepare for training in a few minutes. Beside the map was an old, old man, with a cheerful expression on his face. Sighting you, he approaches with welcoming, open arms.
"Why, I've heard of you! Welcome to the Hero's Guild. My name is Gurshon, I am the Guild master. I am pleased that you have come to visit. Are you interested in becoming a hero? Judging by what I've heard, you are quite the hero already. Too bad you haven't come to the guild earlier. (OOC: This may sound a bit hypocritical, but I'd prefer that you've had at least 5 TPs. I only have 2, but I'm the GM, so i can get away with it, lol) Seeing as you've been well trained, I will not wait to begin training you. Here are some quests that people around Hyrule have asked to have solved."
He reached over to a deck of cards which was sticking out of the southeast corner of the map in the center of the room, and withdrew a handful of them. "These are Quest Cards. They will tell you what your quest will require doing. They've been brought here by people who need your help! Will you take on a task?"
Gurshon handed you a hand of cards to observe and choose. As you examine them, his eyes still fixed on the cards, he says, "Please tell me if you should not be interested in doing quest. You can just have a look around, and see what there is to see - Libraries, training grounds - you can see how the other apprentices and students are doing - see which ones need someone to look up to or down at," - he chuckled and tapped your shoulder, implying that he was just joking around - "And teach them a thing or two from experience. Tell them what you've done in the past to mark great adventures - dungeons and events, the like - or simply explore, and enjoy your stay. You are most welcome!"
Quests
The Monsters of the Mountains
Some folks from Rauru claim they saw some massive, massive monsters sprawling through the eastern mountains of Parapa. We need someone to investigate.
Suspicions of the Deku of North Forest
The Deku there have been acting, well, strangely. Trade between them and North Castle, or any other city for that matter, has abruptly stopped. We need someone to find out why.
Ruins of Ancient Hyrule
Truly, what would we be without the past? It is nice to know what's happened before to know what could happen in the future. What secrets are hidden under the mysteries surrounding our kingdom.
Oath to Order
We heard someone mention it to a Hero one day, a week or so ago, and we're curious as to what it is.
The Bloodline
Ages ago, a Hero lived in Hyrule. Some time around the time of when the Hyruleans took over the North, Link's ancestors left Hyrule to go to Calatia. Is there someone, or are they all gone?
Riddles of Percy the Poet
We have a suspicious poem written by the great poet Percy, who lived in the time when the ancient Four Sword was in its creation. Scholars could discover it, but none of us have figured out what it meant yet.
Gerudo Fortress Infiltration
We never leave a hero behind! One was on his way to a quest in Parapa, Malvagio's Occupation, when he was kidnapped by Gerudo! We can't leave him to die!
Fairy Hunt
Where are all the fairies? Only a handful have been seen in the last few years! We here at the Guild find it necessary to find out what happened to them.
The Spells of Ancarious
Ancarious was a magician of great quality and heart - and will. There's a book all about him in the library, but a part of it reveals that some of the magic which he left behind is still around. We need to get it before it falls into the wrong hands...
Pirate's Avatar
They say he's a god among those who are free. We say he's a devil on the loose. He has too many friends and allies to be faced by force - some of us have tried it here at the Guild and none of us want to do it again, with all it cost us. We need someone to become a pirate, and find out what the story is behind this... Avatar.
Stadium of Malagruel
Those Exiles, I tell you! They raided a number of small towns, and took everyone, healthy or crippled, young or old, man or woman - and has thrown them into an arena similar to the ones here in North Castle, except they have no ground rules - it's to the death. Malagruel is responsible, it's said. I don't care how you do it, I need Malagruel dead and out of our hair!
Consumption of Shadows
Unavailable
The Grey Wizard of Druid Caves
Unavailable
The Will of the Blind
Unavailable
The Doors of the Prophets
Unavailable
The Battle at the Ravine of Gorthroan
Unavailable.
"Only one quest at a time, and you don't have to do it alone. Also, any available quest can be done, and each will give you a good reward (OOC: Not a TP yet, sorry). I can tell you might be capable of greater things than these tiny errands, but for now, just start small...
"... Well...?"
Also, I'd like people with their own created organizations to please send me a private message about perhaps allying yourselves with this one. Guild Heroes with all organized loyalists to the Crown against the dark forces of the Exiles would be fun to have. My story is yours now, remember?
IC: It was everything anyone wanting be a hero just like Link, Hero of Hyrule, would ever dream of. The training needed, the lessons, the missions to prove to the people who you were - it was all here. Orphans with no where else to go, or others seeking what they saw in the Hero of Hyrule. And not only that, but it was a library full of history and lessons which have cost entire lifetimes to uncover and to be put into words for young scholars to read, a road leading directly to the Temple of Nayru itself, training grounds for warriors young and old, melee or ranged, to train, a room just for mages to practice their magic powers, an entire wing reserved for bards to master the art of their instruments, and teachers willing to devote themselves to their students in whatever it is they desire to learn, or to simply speak with.
You've heard of this place, and curiosity is pushing you from behind towards the large, red gates before you, towards the end of the road which has lead to so many other places in North Castle. The excitement boils inside of you as if it were a pot full of water over an oven. To become one with these Heroes, and be among the ranks of the hero himself, Link son of Arn - that would be more than a treat!
As you approach the tall, broad doors before you, brass handles offering its hand out to yours, to open to door of possibilities, a tall, stout man comes out from the Guild with a two-handed sword sheathed in its scabbard over his back, his black hair, though messy, seemed fitting, exited the structure and smiled and nodded a greeting to you. People everywhere hollered and cheered his name: "Runemaster! It's him!!" He smiled briefly to them, but was clearly in a hurry, and carried on.
That was Runemaster! THE Runemaster. He'd been a hero for a long time, though doing all he could to avoid crowds. What an idea to join him in combat! The hero looked almost old - old enough to have learned every skill the guild provided should he have been there all his life, which he had.
Excited all the more, you push the large doors open. This room was the map room, seeing a map of West Hyrule in the center of the room. It was like entering another world! It felt like an enclosed universe, where everything existed within it. As you closed the gate behind you, the sound of its creaking and groaning echoed in the room. The scent of old books filled the air, coming from through that hallway at the other end of the room. The sound and smell of a meal came from beyond the map, across from you, where apprentices gathered and ate their breakfast to prepare for training in a few minutes. Beside the map was an old, old man, with a cheerful expression on his face. Sighting you, he approaches with welcoming, open arms.
"Why, I've heard of you! Welcome to the Hero's Guild. My name is Gurshon, I am the Guild master. I am pleased that you have come to visit. Are you interested in becoming a hero? Judging by what I've heard, you are quite the hero already. Too bad you haven't come to the guild earlier. (OOC: This may sound a bit hypocritical, but I'd prefer that you've had at least 5 TPs. I only have 2, but I'm the GM, so i can get away with it, lol) Seeing as you've been well trained, I will not wait to begin training you. Here are some quests that people around Hyrule have asked to have solved."
He reached over to a deck of cards which was sticking out of the southeast corner of the map in the center of the room, and withdrew a handful of them. "These are Quest Cards. They will tell you what your quest will require doing. They've been brought here by people who need your help! Will you take on a task?"
Gurshon handed you a hand of cards to observe and choose. As you examine them, his eyes still fixed on the cards, he says, "Please tell me if you should not be interested in doing quest. You can just have a look around, and see what there is to see - Libraries, training grounds - you can see how the other apprentices and students are doing - see which ones need someone to look up to or down at," - he chuckled and tapped your shoulder, implying that he was just joking around - "And teach them a thing or two from experience. Tell them what you've done in the past to mark great adventures - dungeons and events, the like - or simply explore, and enjoy your stay. You are most welcome!"
Quests
The Monsters of the Mountains
Some folks from Rauru claim they saw some massive, massive monsters sprawling through the eastern mountains of Parapa. We need someone to investigate.
Suspicions of the Deku of North Forest
The Deku there have been acting, well, strangely. Trade between them and North Castle, or any other city for that matter, has abruptly stopped. We need someone to find out why.
Ruins of Ancient Hyrule
Truly, what would we be without the past? It is nice to know what's happened before to know what could happen in the future. What secrets are hidden under the mysteries surrounding our kingdom.
Oath to Order
We heard someone mention it to a Hero one day, a week or so ago, and we're curious as to what it is.
The Bloodline
Ages ago, a Hero lived in Hyrule. Some time around the time of when the Hyruleans took over the North, Link's ancestors left Hyrule to go to Calatia. Is there someone, or are they all gone?
Riddles of Percy the Poet
We have a suspicious poem written by the great poet Percy, who lived in the time when the ancient Four Sword was in its creation. Scholars could discover it, but none of us have figured out what it meant yet.
Gerudo Fortress Infiltration
We never leave a hero behind! One was on his way to a quest in Parapa, Malvagio's Occupation, when he was kidnapped by Gerudo! We can't leave him to die!
Fairy Hunt
Where are all the fairies? Only a handful have been seen in the last few years! We here at the Guild find it necessary to find out what happened to them.
The Spells of Ancarious
Ancarious was a magician of great quality and heart - and will. There's a book all about him in the library, but a part of it reveals that some of the magic which he left behind is still around. We need to get it before it falls into the wrong hands...
Pirate's Avatar
They say he's a god among those who are free. We say he's a devil on the loose. He has too many friends and allies to be faced by force - some of us have tried it here at the Guild and none of us want to do it again, with all it cost us. We need someone to become a pirate, and find out what the story is behind this... Avatar.
Stadium of Malagruel
Those Exiles, I tell you! They raided a number of small towns, and took everyone, healthy or crippled, young or old, man or woman - and has thrown them into an arena similar to the ones here in North Castle, except they have no ground rules - it's to the death. Malagruel is responsible, it's said. I don't care how you do it, I need Malagruel dead and out of our hair!
Consumption of Shadows
Unavailable
The Grey Wizard of Druid Caves
Unavailable
The Will of the Blind
Unavailable
The Doors of the Prophets
Unavailable
The Battle at the Ravine of Gorthroan
Unavailable.
"Only one quest at a time, and you don't have to do it alone. Also, any available quest can be done, and each will give you a good reward (OOC: Not a TP yet, sorry). I can tell you might be capable of greater things than these tiny errands, but for now, just start small...
"... Well...?"