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Real or cartoon?

Started by Bboy94, March 09, 2007, 04:39:20 PM

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Zelda should go what way?

Realistic(a.k.a. TP-like)
7 (58.3%)
Cartoony(a.k.a. WW/FSA/MC-like)
1 (8.3%)
Go back to the good LttP style(a.k.a. semi-realistic)
0 (0%)
I want the oldies style(a.k.a. TLoZ style, short and stubby)
0 (0%)
GBC(OoS/A) style(a mix between LttP realistic cartoon and MC/FSA/WW chibi-style)
0 (0%)
OoT(semi-realistic)
3 (25%)
Disgusting CD-i style(this also means you worship Satan).
1 (8.3%)
0 (0%)

Total Members Voted: 11

Bboy94

Which do you think the series should go, I personally want another TP like game, if not, I want LttP, though I'm fine with any of them.

AoL is LttP style. LA is LttP style. CD-i games suck.

Mysterious F.

Cartoony. TP was way too dark colored, and they make you do so many things you can't enjoy the scenery enough. TWW, however, has alot of sailing, where you can think of how wonderful the environment is and how great a game this is. I also loved the locations, the people, and the cartoons.

darkphantomime

I want more imagination... more fluidity. Maybe they should make something that creatively combines the two extremes. The Cartooniness and fluidity of WW and the serious and dark tone of TP.

Something in the vein of MM

Bboy94

MM was just a little too goofy for me. And it is really the same style as OoT, look at the character art.

darkphantomime

Yes, yes I know... But if we were to blend the styles of TP and WW, we'd probably get something that's closer to MM than OoT, at least in how this stuff is displayed. MM was fun AND serious, a rare combination in games.

I'm talking about having interactive and interesting NPC's plus lightheartedness and fluidity plus some serious added for good measure...

However, I'm not sure how a balance like that would affect visuals so that it's not too much like OoT...

Maybe I should scrap the over-realistic part and the overly goofy part and think about having fluidity plus depth of characters plus a very interesting level of atmosphere...

MasterKeyX

Well, this topic is actually quite hard for me to write in.

You see, I always say this to all the PS3 and XBox 360 fans that gloiat over how great the graphics are. The graphical style of the game does not matter, and this goes double for Zelda. I like Zelda no matter what style it has.

But, I do prefer the realism of TP, it was very nice.


RIP my LeafGreen team: 2005-2010

Bboy94

>_> Not neccasarily the graphics, but what the graphics are trying to do. Because WW, FSA, and MC don't have the same graphics, but I'm talking about style, you could even just go with the officail art.

I hate when people judge a game by graphics too, but the style is still a factor. Like a photo-realistic pink-bunny world with singing flowers would have a horrible style, but good graphics.

MasterKeyX

Quote from: Bboy94 on March 10, 2007, 07:15:28 PM
I hate when people judge a game by graphics too, but the style is still a factor. Like a photo-realistic pink-bunny world with singing flowers would have a horrible style, but good graphics.

This is a very good point, my friend. Style is also a very important factor in a game. I would like it if everyone read this post, Bboy made a good point.



RIP my LeafGreen team: 2005-2010

Evilslayer

In 3D games the style has little to do with graphics. It's the ART the plays the biggest part in how the game looks. I would like to see something between TWW and TP in Wiilda. Cartoony, but with a more realistic character art.

TP may look cool, but its flaw is that it completely lacks any magic atmosphere, unlike TWW. I would not be able to live myself that much into the game if it hadn't been for the good-quality Zelda music.

But I'm voting the last option, just because I can. :-*

Takun

Quote from: JQ Pickwick on March 10, 2007, 10:03:35 AM
Yes, yes I know... But if we were to blend the styles of TP and WW, we'd probably get something that's closer to MM than OoT, at least in how this stuff is displayed. MM was fun AND serious, a rare combination in games.

I'm talking about having interactive and interesting NPC's plus lightheartedness and fluidity plus some serious added for good measure...

However, I'm not sure how a balance like that would affect visuals so that it's not too much like OoT...

Maybe I should scrap the over-realistic part and the overly goofy part and think about having fluidity plus depth of characters plus a very interesting level of atmosphere...
I agree I like the way MM was designed.
~Sincerely,
               Management

IronKnuckle

OOT and TP use the same style. They just look diffrent becuase TP has better grafics

Bboy94

Not true. Have you ever seen anyone with that perfect of hair? Look at the guides and officail art, they aren't the same.

dawnsummers12

#12
i like the tp style personaly although none of you seem to  

Bboy94


LadyNintendo

QuoteMM was just a little too goofy for me. And it is really the same style as OoT, look at the character art.

In-game, yes. It mostly recycled OOT's models. But the official artwork from those two games differs a lot. Now, that may not have anything to do with the actual game graphics, but I think MM and OOT still fall in category of games with "inferior" graphics that "need" the artwork to fill in some details (not that games don't need it nowadays, just less).

QuoteOOT and TP use the same style. They just look diffrent becuase TP has better grafics

The first time I saw TP artwork and screenshots, my anger of the announced "realistic" style disappeared. TP actually mixes the OOT and TWW styles. OOT used a more standard manga style. TWW used a very special chibi-style (one that doesn't scream Japan or America/Europe). TP used the more care free/expressive style of TWW as elements to spice up the OOT style.  

I do not have any preferences. Nintendo proved with TWW that the Legend can be drawn in multiple ways, without betraying the overall feel. I love every style and most likely will love the ones to come.