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what would you like in the next new zelda game

Started by chicknumber2, December 09, 2006, 12:33:06 PM

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teedy_man

Firstly the difficulty needs to be about that of OoT (I was dissapointed by the easy enemies in TP)

Secondly the puzzles needs to be varied and quite hard towards the end (again TP's puzzles aren't that hard)

Thirdly, the races needed to be greatly varied (more models for the people not essential to the game storyline)

The storyline needs to be more like a legend (another thing TP was missing - it seemed the story line didn't really involve hyrule's great history - a huge dissapointment, meaning the game was really shallow and the drama seemed quite fake)

More weapons.

(soz if this seems to focus on TP too much)

DW

it doesnt matter if its been said or not, and I dont want to go through all those posts :-*
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collaboration

I didn't want to go through all the old posts, either. Some forums are really strict about it, though.

DW

you should be able to post your opinion, even if someone else has said it. it's not about how many different opinions we get, it's how many supporters each opinion has.
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LadyNintendo

Quote from: teedy_man on January 07, 2007, 09:57:10 AM
Thirdly, the races needed to be greatly varied (more models for the people not essential to the game storyline)

The storyline needs to be more like a legend (another thing TP was missing - it seemed the story line didn't really involve hyrule's great history - a huge dissapointment, meaning the game was really shallow and the drama seemed quite fake)

I love you! ^^ Well, I don't have to say what I think about the number of models used for not-Hylians/Humans. I said that already. And I guess it's because of the lack of history stuff that Nintendo seems to get away with the "new" Sages, Oocca created Hylians story, etc. without really explaining it.

collaboration

About the races-- I thought the Zora in TP were really awesome looking, but agreed on diversity. They all looked the same, as usual. I wish they would at least put some gender difference, maybe.

LadyNintendo

The standard model usually is good, but one look at the IndiGo-Go's and you know how different they can be. Even Oracle of Ages had at least one example of a different Zora look. I want at least a male and female model and preferably, have some more individuals among the not-Hylian/Human races that aren't leaders or sages.

Evilslayer

QuoteFirstly the difficulty needs to be about that of OoT (I was dissapointed by the easy enemies in TP)

No offense, but OoT's difficulty was pathetic. :-* And I don't really see how TP is easier than OoT. It needs to be AT LEAST as difficult as ALttP, with a Second Quest about the level of LoZ in difficulty.

Oh, and the Second Quest should have a mirrored Hyrule (only Hyrule, not the characters and enemies) and completely different dungeons, so that the replay value increases vastly.

collaboration

LttP's difficulty level was pretty nice...enough of a challenge but not frustrating. I agree, I'd like to see that quality of play again.
Evilslayer, you thought OoT was easier than TP?  :-\ Huh... They always just seemed to get progressively easier and easier to me...

DW

probably because you get better as you get older, and you are starting to learn from previous games.
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darkphantomime

If you want a REALLY hard Zelda, check out the hack for LttP called "Parallel Worlds" It's reallY REALLY hard. And everything, the graphics, the overworld, and the dungoens have been COMPLETELY  changed.


Evilslayer

QuoteEvilslayer, you thought OoT was easier than TP?

I realize that some people found OoT hard when they first played it because they were very young. I, however, was 15 so I don't remember it as a particulary difficult game back then.

But let's compare 2D to 3D. As I grew up in the 2D era I have many fond memories of games for the NES and SNES, and those games wre HARD. Even today I die a lot in SMB 3.

But games like OoT are different. They may be hard for an 8-year-old, but as people grow both in age and in skill the difficulty dicreases. The only really hard 3D Nintendo first-party game is Donkey Kong 64. But that's mostly because of some of the bosses (especially the third boss).

collaboration

#72
I started playing the old 2Ders, too, and I still have trouble with the old LoZ. Actually, I think I was better at it when I was younger, just because I had the time to sit and play it forever. Whenever I pick it back up again on a ROM, I completely suck for the first whole hour or so. Like, walking in to enemies, that kind of suck.
While OoT was indeed easy, I noticed that in Majora's Mask, there were a lot of hints/gameplay tips in the game, and it seemed to be dulled down as they went. Although nothing was easier than Wind Waker, yikes...
It also seemed they were trying to bring more people into the fanbase, instead of designing the game to be friendliest to those familiar with the series/playing style. Which, of course, there is nothing wrong with.

Okay, sorry for being off-topic.  :P

I thought of this yesterday-- I want to see more interaction with the races. I want to see more to do with their customs and cultures; I want to see what they do when they aren't standing in one spot or swimming around in a circle. And I'd like to be able to participate in it in-game, to a reasonable degree. It might make the game massive, but, hey. We have the technology. And it would make for some pretty awesome sidequests. TP failed at sidequests.

Dehumanizer

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alex