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Does Zelda need a "Reboot"?

Started by Horsehead, March 29, 2007, 09:04:31 AM

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DW

Yeah....so if you didn't like someone they could die...
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Mysterious F.

Yeah, I posted somethinga few pages ago. Please look, I'm beginning to beg.  :'(

Marcamillian

well... i dint mean it quite as harsh as that but you get my idea... you actually shape hyrule and your experience with it rather than just playing through.

DW

Hmm...then it would have a Fable style to it, yes? That was a great game. Although I don't think they should resort to Fable's style too much, like you should never be able to make Link evil.
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Evilslayer

QuoteThis isn't Earth, remember. I assume it is similar to Earth in structure, because of how it maintains life and how plant life and such looks similar, but it doesn't mean the physics and such are the same. The continents could drift much, much faster. If the core of the planet was hotter than Earth's, the convection currents could travel faster, carrying the plates faster.

And move Zora's Domain from Death Mountain to a completely different mountain? :-* And where's the ocean that should have appeared in the middle?

QuoteThe bridge by Kakarico in OOT is 10ft long and 3ft over the water. The bridge in TP (if you mean the Bridge of Eldin) is 150ft long and 500ft above the water. There is no way you can say the TP bridge is like the OOT one.

Did you see any places NORTH of Death Mountain in OoT? :-* 'Cause I didn't. I'm referring to the Kakariko Gorge. It's made of wood, but that doesn't mean anything. I meant that it's in about the same place.

QuoteLake Hylia is east to you becuase you probly have the Wii version. It was mirrored from left to right becuase most people are right handed. They had to mirror the whole game to make the Wiimote work with a left handed character. In the GC version, Lake Hylia is in the west just like OOT.

I was talking about ALttP! :-* And I have both versions...

QuoteZoras domain was never at Death Mountian!!!!

Excuuuuuse me, but did you see any gap between Death Mountain and the Zora's Domain? In OoT Death Mountain covers the ENTIRE northern part of the map, from the Gerudo Desert to Zora's Domain.

Mysterious F.

Incorrect, the range of mountains Death Mountain is in covered the entire northern border.

IronKnuckle

Quote from: Evilslayer on May 03, 2007, 10:10:02 AM
Quote

QuoteLake Hylia is east to you becuase you probly have the Wii version. It was mirrored from left to right becuase most people are right handed. They had to mirror the whole game to make the Wiimote work with a left handed character. In the GC version, Lake Hylia is in the west just like OOT.

I was talking about ALttP! :-* And I have both versions...


There is no solid proof that Alttp is in Old Hyrule. There is proof that OOT and TP are however. Unless you can come up with solid proof, leave Alttp out of this.

Mysterious F.

LTTP is likely to be in New Hyrule, because TWW would have mentioned it, and I can't see it fitting in the timeline with TP.

Bboy94

Actually Zora's domain is a part of Death Mountain. Or its close enough. If you think back to LttP Death Mountain was huge. And there is still that rocky area close to Zora's Domain. Why do you think you can't go farther north?

Mysterious F.

Death Mountain isn't the one on Zora falls and the Northern Border, you can see from the mountain's top and on certain places that there are far more mountains around it.

Bboy94

Its Death Mountain range. Yes, but in LttP or OoT you it wasn't actually part of the mountain, it was part of the range.

darkphantomime

QuoteThis isn't Earth, remember. I assume it is similar to Earth in structure, because of how it maintains life and how plant life and such looks similar, but it doesn't mean the physics and such are the same. The continents could drift much, much faster. If the core of the planet was hotter than Earth's, the convection currents could travel faster, carrying the plates faster.

If that scenario were so, then the surface of whatever planet Hyrule is on would be very unstable. I'm not just talking about laws of physics here, I'm talking about cause and effect.

I like the idea of a Tundra...

But whocares' LENGTHY exposition of geography is... doesn't seem to connect too well, and it's too complex... Not too appealing to me. And a military? Hah... They don't really have much in the ways of an 'organized' military.

I'm not sure what I would add here... But that idea at the end of page five sounded a lot like what went on with Majora's mask, and to an extent, Windwaker. I'm all for more fluidity in NPC design and sidequests.

Hasn't anyone ever considered nonlinearity? At a certain point in time, to make things more interesting, a nonlinear path would be fairly interesting. But to combine a well-developed plot and nonlinearity is quite a challenge.

A lot of Evilslayer's ideas seem to be rehashes of the first two Zelda games... we've evolved beyond that point in time...

DW

#87
QuoteBut to combine a well-developed plot and nonlinearity is quite a challenge.


I fully agree with that. The only game I've seen to be able to pull that off was Fable.

Then again, Miyamoto's squad has proven to be quite capable, and I'm sure they could do it if Miyamoto put his full creative touch to it.
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Bboy94

LttP has been the most non-linear game so far I think. Maybe WW, with all the islands, though.

DW

I think the original was the most non-linear, you could do things in any order...
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