Narrator
The Forgotten Sage
Joined: Experience: 281
Class: Scholar // Scribe
: 3986
TP: 0
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A wagon rests just inside the limits of the town, its owner, a short Gerudo female, resting by leaning on the exterior of the vehicle. Spying a potential customer, she stands up and bounds to where you stand. “Greetings adventurer! You look like you would be quite capable with the Bow, or perhaps the Slingshot? In any case, I sell both of these and more. Would you like to see what I have for sale?”
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shadowlink13
Level 9
Joined: Experience: 752
Class: Scholar // Scribe
: 599
TP: 0
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"Might I ask, when will you be getting higher quality weapons?"
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pendejochy
Level 6
Joined: Experience: 298
Class: Scholar
: 135
TP: 0
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"About that ammo bag, does it come with some ammo already in the bag, or would I have to pay extra for that?"
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weienw
Level 8
Joined: Experience: 696
Class: Vagabond // Bard
: 545
TP: 0
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OOC: I think... didn't Narrator explain that already? That ammo is "purchased" right before a quest/event (for use in the quest/event), and thus is a lot easier to keep track of? So if you buy the bag, you should be able to get ammo for a prospective fight/battle/series of battles. But not with the bag at the moment...
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Arco
STR 2 - DEF 3 (+ Arm. 12) - AGI 6 - INT 3 - SPI 1 - SPL: 18 - HP: 31
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pendejochy
Level 6
Joined: Experience: 298
Class: Scholar
: 135
TP: 0
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OOC: Would I be able to keep any ammo leftover from a competed quest/event?
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Master Goron
Level 8
Joined: Experience: 651
Class: Grunt // Mercenary
: 1368
TP: 0
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OOC: Actually I think it is sold back, though I don't see why it would be impossible to keep some. We'd better let Narrator give a ruling just to be sure.
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Grenada
STR- 3 DEF- 17 AGI- 5 INT- 1 SPL- 1 SPL- 7 HP- 41
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Narrator
The Forgotten Sage
Joined: Experience: 281
Class: Scholar // Scribe
: 3986
TP: 0
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OOC: The Ammo Bag comes empty. Any ammo left over after an event can be sold back to the GM for full price.
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gorjak
Level 6
Joined: Experience: 277
Class: Grunt//Vassal
: 267
TP: 0
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OOC:Can they be kept as ammo for fights when the Arena is open?Or will the Arena never open?
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Leon
STR-4,DEF-19,AGI-3,INT-4,HP-71,SPL-11
Will-Power/SPI:1
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Zeldaforever
Level 7
Joined: Experience: 474
Class: Vagabond//Thief
: 661
TP: 4
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OOC:Can they be kept as ammo for fights when the Arena is open?Or will the Arena never open?
What's this about an arena?
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For those of you who wish to track my storyline:
A lone man awaits a friend (Invite Only)
Hiro Mugensai
KamakaziPlumber wrote:
Go ask. Go ask now.
GO ASK AL GORE FOR MONEY.
STR-7/DEF-21/AGI-6/INT-3/SPI-1/HP-31/SPL-15
STR/DEF includes weapons/armor increases
Back by popular demand™
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gorjak
Level 6
Joined: Experience: 277
Class: Grunt//Vassal
: 267
TP: 0
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OOC:The Arena was sort of a Hyrulian Colosseum in HA1,minus the 'Gladiators fighting to the bloodily bitter end' part.Sure,our characters fight each other at their maximum,but no-one really dies there,just gets KO'ed.The winner's prize was 50 Rupees,and there were several restrictions for battling in there.But I'm not sure if it'll be opened again...the Arena is East of the Old South Road,which is as of now inaccesible because of the boulder obstruction.
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Leon
STR-4,DEF-19,AGI-3,INT-4,HP-71,SPL-11
Will-Power/SPI:1
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Master Goron
Level 8
Joined: Experience: 651
Class: Grunt // Mercenary
: 1368
TP: 0
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OOC: I have an idea. Open the Arena again, and as it's opening act we could have... a PvP Tournament. Another thing this would do is test the balance of the classes and everything. We could even have an RP champ along with a Fighting Champ.
I would love to see the Arena return, and we could have Faction battles.
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Grenada
STR- 3 DEF- 17 AGI- 5 INT- 1 SPL- 1 SPL- 7 HP- 41
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weienw
Level 8
Joined: Experience: 696
Class: Vagabond // Bard
: 545
TP: 0
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OOC: *mouth falls open*
Big PvP battle... faction battles... that sounds like a lot of fun. And, you know, maybe we could have Player Versus Player action even without an Arena. A good squabble here and there would be a great way to test out class balance and strengths, with or without a rupee award.
"The battle was decided; both sides were edgy. The designated site of conflict was the mountains, territory to neither the Hylian Knights nor the Exiles. The three from each faction stood at opposite corners of an oblong hill, buffing their armor and sharpening their weapons.
A small group of adventurers and Ruto townspeople had gathered to watch..."
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Arco
STR 2 - DEF 3 (+ Arm. 12) - AGI 6 - INT 3 - SPI 1 - SPL: 18 - HP: 31
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Master Goron
Level 8
Joined: Experience: 651
Class: Grunt // Mercenary
: 1368
TP: 0
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The thing I most liked about the Arena was that it had an almost mystical feel to it, since it was the only place that we could do anything like that. It also kept the battles fresh, since you didn't battle more than once with a certain person(usually). You wouldn't feel tempted to fight the person again in a meaningful battle if you had already gotten dominated by them outside of the arena, so that might detract from those battles.
There's also many other good ideas we could use, vs. NPC's(I had one in HA. Hahaha! Probably will bring that back later  ), and Random battle specifications, but it's 11:00 and I can't think of any more right now, so I'll just end my list, feel free to add others that you have...
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Grenada
STR- 3 DEF- 17 AGI- 5 INT- 1 SPL- 1 SPL- 7 HP- 41
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Narrator
The Forgotten Sage
Joined: Experience: 281
Class: Scholar // Scribe
: 3986
TP: 0
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Oh do not worry, the arena will return, when we finally get to where it is.
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shadowlink13
Level 9
Joined: Experience: 752
Class: Scholar // Scribe
: 599
TP: 0
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The Sheikah looks at the items in the shop, his eyes frequently going back to the slingshot. It is certain that he has enough rupees to buy it. He has been trying to learn to use the slingshot too. With a little more practice, he could get it and put it to good use. He didn't like the concept of close hand-to-hand combat. His way is to keep his enemies far away, and he would like to keep them away.
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