Alpha's Profile

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Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Wed Jul 27, 2005 11:39 am
Main Info: Level 14

Race: Sheikah
Base Class: Scholar
Main Class: Mage
Alignment: Neutral

Stats
STR 1 (Base) = 1
DEF 2 (Base) = 2
AGI 1 (Base) + 3 (Racial) + 3 (Deku Agility L3) = 7
INT 3 (Base) + 1 (Hylian Intelligence L1) = 4
SPI 3 (Base) + 3 (Zora Spirit L3) = 6

SPL [14 (Lvl.) x 3 (Base)] + 6 (SPI) = 48
HP 20 (Base) + 6 (SPI) + 30 (L2 Exceptional Health) = 56
Willpower 6 (SPI) + 14 (Lvl.) = 9 (capped point)
Last edited by Alpha on Fri Aug 28, 2009 2:42 pm, edited 23 times in total.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Wed Jul 27, 2005 11:42 am
TP Totals
Current TP Total: 2
TP Earned: 34
TP Spent: 32

Month's Best RPer (5)
Aug. '05
May '06
Aug. '06
Apr. '07
Feb. '08
Leveling Up (13)
Quests (12)
Find Din’s Favorite Bracelet
The Lost Toy
The Taken Trophies
A Caravaneer's Quandary
Bessie Is Missing!
The Lost Cuccos
Delivery From Afar
Take the Cake (x5)
Events (2)
Force of Gold III - Depths of Darkness
Slaying the Spider
Grand Tournament (2)
Participation
'07 GT Champion

Abilities
Shadowmeld (Innate)
Deku Agility (L3)
Hylian Intelligence (L2)
Zora Spirit (L3)
Exceptional Health (L2)
Leadership (L1)

Spells
Elemental Explosion (L1)
Elemental Burst (L3)
Life (L1)
Spell (L2)
Fairy (L1)

Weapon Proficiencies
Staff
Slingshot (L1)
Last edited by Alpha on Wed Feb 16, 2011 11:09 am, edited 36 times in total.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Wed Jul 27, 2005 7:57 pm
Alpha's story

Volume One: When Alpha First Returned to Hyrule
The story of Alpha's life is one that is shrouded in mystery. Alpha has not been known to repeat it, save to his closest friends, the ones he knows will keep it secret as he has. No one else knows the truth of Alpha’s past, though many rumors have spread throughout the years. Some say that he is a humble hero from a faraway land, others that he is a villain come to Hyrule to plan his next daring robbery, and at one time it was even considered that he might have the ability to travel through time like the legendary Hero of Time (this is the only rumor that he has actually denied being true). The only other thing that he will confirm is that his true name is not Alpha; not even his closest friends know this information.

What is known about the present Alpha is this: he is one of the greatest Sheikah that live in this day and age. His ability to disappear without a trace and without the use a Deku Seed like most do have set him apart in that manner. His wisdom is well known also; what few words he says are normally enough to stop most people in their tracks. He has said at one point that he enjoys studying ancient literature and myths, folklore, and legends, and hopes to one day rival the Narrator in his knowledge of the world, both past and present.

He is often found in Hyrule Town, where, although he is Neutral, he attempts to do what is right at all times and keep the peace. His reasons for not being aligned as Order are his own.

It is said that Alpha can sometimes be seen exploring the ruins of Kakariko, as if seeking out some clue to a mystery . . . yet another rumor that may never be answered . . .


Volume Two: Post-Master Search
As time has progressed and Alpha has become better known in Hyrule, more aspects of his history have become known. No longer does he hide himself away in the shadows of his memories, though he still isn’t the most likely person to start a conversation with. Many of the false rumors surrounding this mysterious Sheikah have been disproved or forgotten, and his true name has been revealed to be Keyru Varaudo.

A good portion of his life story was revealed during the time he spent searching for his previous master, Zaris. When Keyru was seven, Zaris came to his hometown, intending to take Keyru as his apprentice. However, a dangerous Sheikah tribe of assassins, known as the Hakiems Tribe, invaded the town during his stay, intending only to kill Zaris. But when some of their numbers were killed in the process, the radically vengeful Hakiems destroyed the entire town. Zaris escaped with Keyru, and the boy spent the next ten years fleeing the Hakiems with his new master and learning the skills of battle.

However, during one of the duo's many battles with the Hakiems, Alpha was exposed to a terrible fact by Karunik, the leader of the Hakiems: Zaris had known that the Hakiems were chasing him, and had gone into Alpha’s town with the complete knowledge that they would most likely attack. After the fight was over, Alpha confronted his master, and Zaris confirmed that Karunik's words were true. That night, Alpha left Master Zaris, to pursue his own path.

The next few years are still unknown by many. Though no one else was around to hear him say it, Zaboorak himself appears to know something about this time. It seems (though the details are incredibly sketchy) that at one point Alpha took up a job as an assassin, where he apparently earned the title of 'Wraith' for his ruthless efficiency. Zaboorak was apparently present during this time. One fact known about this time is that Alpha ran into someone whom he refers to only as 'He', and refuses to speak of this being. The person was apparently hated very deeply by Alpha, and the only regret he has with His death is that he doesn't get to kill Him.

During his twenty-fourth year of life, Alpha came across knowledge that led him back to Hyrule. With time, he managed to locate Master Zaris, and apparently made peace with the elderly Sheikah. However, with the Hakiems’ return, Alpha's journeys are far from over.

Many secrets still remain about this Sheikah, the main one being how he is able to disappear without a trace. It has become more and more apparent with time that this ability has more to do with magic then with pure speed, as during one battle against Malciore’s foe Umbra he disappeared, only to literally rise out of the Umbra's shadow mere seconds later. However this is done, it seems to drain Alpha's energy severely, and its use is avoided by him except when no other option presents itself.

To this day, Alpha remains Neutral, still refusing to ally himself with Order. His reasons remain unknown; only time will tell the reason behind this.
Last edited by Alpha on Thu Jul 13, 2006 3:10 pm, edited 3 times in total.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Fri Aug 26, 2005 9:47 pm
Appearance

To match his mysterious background, Alpha always wears a long, black hooded cape. It reaches from his head all the way down to his feet, and bears the Sheikah symbol on its back. It can easily stretch so as to completely cover his whole body from all sides. Though to many this would probably be a great hindrance, Alpha has worn it for so long that he actually seems to move faster with it on. Its dark color also aids in his ability to disappear by simply stepping into shadows. Beneath this he wears traditional Sheikah garb.

Alpha is very tall and lean, standing at 6'. His eyes are crimson red, and he has short, black hair beneath his hood. Hidden from wandering eyes by the shadows produced by his hood, a large cut lances from across Alpha’s forehead to his right eyebrow and then down his right cheek. It is even said that this scar glows a bright blue when he is near certain people.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Tue Jan 31, 2006 11:24 pm
This area summarizes Alpha's main adventures in Hyrule.

Master Search

Part 1 (Sign of Zaris) may be found in Area (f30)
Part 2 (Message) may be found in the North Castle Town Square
Part 3 (Dark Rendezvous) may be found in Area (f33)
Part 4 (Shada) may be found in Area (f15)
Part 5 (Remembrance) may be found in the Ruto Town Square
Part 6 (Golden Battle) may be found in Area (r7)
Part 7 (A Peace That Shall Never Last...) may be found in Area (t9)

While walking near the woods one day, an old man rushed out, asking for directions to the Great Deku Tree. Alpha happily explained it all to him, showing him a map of the entire area. After he was gone, Alpha found that the man had somehow drawn a symbol on the back of the map without him realizing it. The mark was that of his old master, Zaris.

On a dark night nearly two weeks later, Alpha was confronted in an alley by a band of Sheikah, who he soon realized belonged to the Hakiems tribe. The leader of the group told him to meet him one week from them on the southwest shore of the lake surrounding the North Castle. There he would get the chance to meet the leader of the Hakiems tribe, a Zora. Later Alpha was found lying unconscious in the alley by Julian, who pledged to help Alpha fight the Hakiems. But Alpha did not tell him about the meeting.

The next week, Alpha went to the meeting place at night. There he met with the leader of the Sheikah that had delievered the message, Karunik. Moments later the leader of the Hakiems tribe appeared - the Zora Zaboorak. Alpha was told that in one month he must go to Ruto Town and deliever the information of Master Zaris' hideout to the Hakiems tribe. Upon attempting to attack Zaboorak, he was polymorphed into a cucco. Once the Hakiems tribe left, a woman appeared from beneath the water. She returned Alpha to normal, and told him that her name was 'the sound of the feminine shadow'. She then left, allowing Alpha to ponder the mystery of her name with Azador, Grenada, Darilan, Raven, and Victor.

Once Alpha realized the answer to the riddle, he went out into the North Forest to meet with her. She was an old friend of his, Shada, whom he had not seen since he was a child. She had found Master Zaris and trained under him for a time. Together with many of the other warriors of Hyrule, they began to plot on how to take down the Hakiems tribe. At this point, Denning, Red, Malciore, Arco, and Sesso came out to aid Alpha's quest.

The time arrived when Alpha was to meet with the Hakiems and lead them to Zaris. With their plans still unfinalized, Alpha traveled to Ruto Town and met with the messenger. In order to gain the boy's trust, Alpha told him the story of his past, painting Zaris as his enemy and the cause of all the suffering Alpha had experienced.

Leading the boy, Coby, towards the Ruto Mountains, Alpha and Shada were confronted by Karunik. Immediately they were surrounded by tens of thousands of Hakiems, and were forced to battle for their lives against overwhelming odds. Those who came to aid them were Arco, Grenada, Raven, and Victor.
In time, a fairy named Sheera came forth and attacked Zaboorak with the mystical energies of the Goldforce. Zaboorak, however, also had several Goldforce Powers, and succeeded in killing Sheera and taking her Power. Master Zaris also finally joined the battle, and Zaboorak took on a much more monstrous form, fully releasing the Goldforce Powers' energy. Zaris still managed to put up a fight, killing almost all Hakiems present and bringing Zaboorak to his knees. As the battle progressed, Zaboorak struck at both Victor and Alpha, enraging Zaris to the point of using his own Sheikah Goldforce to defeat the dark Zora. Unfortunately this drained him of almost all his energy, and Karunik used the opportunity to escape with Zaboorak.

Finally, the fight was over. Zaris and Shada took Alpha back to where the two had been staying for the past year, and Alpha once again started training under the tutelage of Master Zaris. But a dark storm brewed on the horizon. Zaboorak, moved by Karunik's words, began to seek out the other Golden Ones and the Goldforce Powers they possessed, as he came ever closer to his goal of surpassing his former master, Ganon...

THUS ENDS THE MASTER SEARCH.

SOON YOU WILL FIND THE FORCE OF GOLD.
Last edited by Alpha on Mon Jul 31, 2006 1:27 pm, edited 1 time in total.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Tue Aug 08, 2006 1:52 pm
Puzzling Prelude

Clue #1 may be found in the North Castle Courtyard
(All clues have links to the next clue in Alpha's final post of that topic.)

On the one year anniversity of his return to Hyrule, Alpha was given a cryptic note by General Noval of the Hylian Knights. The description that Noval gave of the one who delievered the note matched with one of the criminal overlords that Alpha had known during his time as Wraith, a Goron named Shodak. Shodak had disappeared years ago, but Alpha feared that the Goron would expose him if he found the price to be right. The note had a riddle that would supposedly lead them to another riddle, and then to another, until finally it led them to the author himself.
Determined to stop the Goron from talking, Alpha and friends tracked down the different notes that had been left for them, easily solving each clue and proceeding to the next location. However, the tenth and final riddle called Alpha 'the one named for Morrid', a reference to the ancient Sheikah Alpha Morrid. Realizing that not even Shodak could have held that information, Alpha concluded that the Goron was not behind it at all. And so he ran off, with his clueless friends right behind him, to go speak with the true author of the riddles.
Those who came to help Alpha in this mental challenge were Arco, Victor, Grenada, Dogura, Link909, Cloud, Kasei, Azador, and Blank.
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
Alpha Level 14
User avatar
Joined: Experience: 2362
Class: Scholar//Mage
Rupees: 4043
TP: 1
Posted: Mon Jan 07, 2008 8:44 pm
Force of Gold

Part 1 (Flight From Death) may be found in Area (d10)
Part 2 (A Glimpse at the Enemy) may be found in Area (f17)
Part 3 (Depths of Darkness) may be found in Area (f17)
----------->Meeting With the Master
Part 4 (Sand Exile) may be found in Area (p21)
----------->Medicine for Calla
----------->The Assassin
Part 5 (Growing Aggression) may be found in the Rauru Town Trade Quarter
Part 6 (Ruins of Power) may be found in Area (p10)
Part 7 (Informant) may be found in the North Castle Temple Quarter
Part 8 (Castle Liberation) may be found in the North Castle Courtyard
----------->Castle Pursuit
----------->Castle Guardians

Alpha finally arrived at his destination. As Alpha Morrid had been the first of the Golden Sheikah, only Alpha and Zaris had the information that the final riddle had contained. However, Zaris was nowhere to be found. A note left on the table explained that Zaris had received a vision from Horohn, the Golden Rito, saying that the Hakiems had returned. While they had not gotten the Rito Goldforce, Horohn had died, and now Zaris felt it best that he leave. The final two lines of the poem seemed to indicate where that hiding place was, but it was more challenging than any of the riddles they had found before.
Alpha despaired at the thought of the peace he had come to cherish vanishing, but his friends soon managed to return his determination to him, and they decided to meet in a few days to discuss what should be done and ponder the note Zaris had left them.

The meeting was called together, and before it had even officially begun the group came across several good and sensible interpretations for the last riddle Master Zaris had left them. For a long, moonlit night, they talked about the Hakiems, the Golden Ones, and themselves, growing the bond that each one held with the others. Those that came to this meeting were Link, Kasei, Arco, Grenada, Blank, Rose, Victor, Cloud, Raven, Denning, Tayro, Azador, Dogura, Alex, and Nogare. They would need a strengthened bond soon enough. . .

. . . For they were all soon captured in a Hakiems ambush. Awakening in the Hakiems' hideout alongside Darilan, but without Alpha, the group managed to escape their cells and make their way up to a Hakiems' Trial Area, where they battled the mutated squid Dyquis. Upon its defeat, they were confronted by a mysterious woman, who granted them the Arctic Seeds and the location of the key to Alpha's cell. But when they at last entered the area designated as the Main Prison, they met the guard: an enormous boar, the Kroperg. The group managed to defeat it, but after freeing Alpha they found themselves surrounded by Hakiems, and were forced to flee into the Void. There, everyone managed to get back to Hyrule safely - except for Alpha and Calla, for the Sheikah suffered from a strange attack before he could pass through. Just before falling unconscious, he opened a new portal and they escaped.

Alpha awoke in the cave dwelling of a Gerudo, Koura, who had saved both he and Calla from a vicious sandstorm of Parapa Desert. But Calla had obtained a deadly illness, and the Gerudo, an exile of Parapa Village, needed to return to her home town to get medicine for the Rito. Gathering his friends together, he asked some of them to accompany Koura and get the medicine. They managed to get into the village and obtain the medicine with little difficulty, and quickly headed back south.

At the same time, the Sheikah sent some of them off to go find Shada, and inform her of the fact that he had made it out alright. Blank and Alex opted for this duty, and found her sitting in Rauru Town. Just as she was told that they had located Alpha, the Deku Yukie, friend of Ukedra - the Golden Deku - came flying around the corner being chased by a few Hakiems. The group was aided by Sovelis and Aria before the mercenaries were defeated. With Yukie joining them, the group returned to the desert to rendezvous with the others.
They did indeed meet the others in the desert, but not where expected. An Assassin attacked the medicine group in order to return Koura, who had broken her exileship by returning to Parapa Village, to the leading Gerudo of the town. Every member of the group was forced to work together and unleash their greatest of abilities before the Assassin finally admitted defeat and fled. His last words told the group the name he went by: Wraith.

In search of Master Zaris near the lighthouse of Parapa, Koura led the group to the ancient ruins of the Shrine of Spirit that lay near there. However, instead of the Golden Sheikah they were attacked by Xamnial the Beastmaster, who had tracked them with help from Coby. Unleashing several of Zaboorak's many creations and a few of his own abilities, he soon brought the group to its knees before Koura unleashed a power like few had ever seen: the Gerudo Goldforce. Xamnial was defeated, and Coby left with his body. Koura and the rest of the group immediately headed out of the desert and back into Hyrule.

After a week in North Castle, both Shada and Rose managed to attract the attention of the Royal Elite Remnant, the replacement group for the now-disbanded REF, by asking various people about Wraith. During this time, Pyralin joined the group as well. Taken to see the RER's leader, General Noval, the group accompanied Noval to see his informant on such matters, Gorodo. There it was decided that this Wraith was actually an impostor, masquerading as the true Wraith for unknown reasons. As they departed, a new member of the RER appeared in the shop, dying from wounds inflicted by the Hakiems Tribe - who had just stormed North Castle.

The group hurried to the Castle, using Noval's immense knowledge to sneak into the castle grounds and free two other members of the Hylian Knights, Colonel Horren Veldam and General Kamas Lion. With these two powerful warrior supplementing their group, they proceeded towards the throne room where the King and Princess were being held - only to have several of the members cut off from the main group when Impostor Wraith, who would be revealed to be named Alik, ambushed Alpha and a few companions nearby him.
While Alpha's group gave chase after the assassin, Noval's group continued to the throne room, and were forced to split again to seek out a pair of keys to open up the throne room door. Veldam's group encounter Sovelis in the library, before meeting up with Karsis the Suggestor in the Triforce Chamber - a room lacking the Triforce - while Noval and Lion met up with Sheena and Haru Veilmist before fighting Segnin Tamayal in the outer gardens. Defeating the two allowed them to finally enter the throne room, where they found the Royal Family under the watchful eye of General Laxin of the Hakiems Tribe. The group, rejoined by those who had pursued Alik, was forced to battle the Hakiems, Zaboorak - through possession spells first on Councilor Yaen Allconus and later King Harkinian himself - and the treacherous Sovelis, and only succeeded after Noval revealed himself as the Golden Hylian.
When the battle ended, Alik's employer, the wizard Idarz killed Laxin to prevent the secrets of Wraith from being discovered, and he later appeared before Zaboorak to warn him about allowing Wraith's identity to be revealed. With their defeat, however, Zaboorak's attention was divided by the inevitable revenge-driven assault on the Castle . . .
_________________
Evil beware the dimness of night,
Of the blackness from whence you came.
In the shadows lies your greatest plight:
For the darkness is my domain.


Alpha

STR-1; DEF-12; AGI-7; INT-5; SPI-6; SPL-48; HP-56
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